Editing Chill Clawbster

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 73: Line 73:
The Chill Clawbster is particularly vulnerable on its behind or on its face. It attacks by spinning its pincers as it advances on Sora and firing bombs and lasers. It will frequently take to the skies and hover for a bit before slamming down on the arena, forcing Sora to keep up with either a well-timed jump, dodge roll, or block, followed up by a Counter Rush. Thunder attacks should be prioritized on this boss as it is its main weakness, instead of Fire. When its body glows green, the arena will darken, starting its '''Overboost''' mode, and it will take to the skies before attempting to skewer Sora with its pincers, summoning icicles underneath, and firing lasers. The boss hovers near the ground during this phase, so it is particularly vulnerable to projectiles, but will relentlessly try to back away from Sora, making short-ranged melee attacks almost useless. Sora should then try to attack with very long-ranged commands instead. Due to the Overboost mode making Chill Clawbster hard to reach and thus cannot be finished off fast, it is recommended that Sora starts the fight with a full Drop Gauge.
The Chill Clawbster is particularly vulnerable on its behind or on its face. It attacks by spinning its pincers as it advances on Sora and firing bombs and lasers. It will frequently take to the skies and hover for a bit before slamming down on the arena, forcing Sora to keep up with either a well-timed jump, dodge roll, or block, followed up by a Counter Rush. Thunder attacks should be prioritized on this boss as it is its main weakness, instead of Fire. When its body glows green, the arena will darken, starting its '''Overboost''' mode, and it will take to the skies before attempting to skewer Sora with its pincers, summoning icicles underneath, and firing lasers. The boss hovers near the ground during this phase, so it is particularly vulnerable to projectiles, but will relentlessly try to back away from Sora, making short-ranged melee attacks almost useless. Sora should then try to attack with very long-ranged commands instead. Due to the Overboost mode making Chill Clawbster hard to reach and thus cannot be finished off fast, it is recommended that Sora starts the fight with a full Drop Gauge.


After reaching its final HP bar, the boss will use Heavy Pound and fly upwards beyond Sora's reach, exposing a glowing portion of Monstro's frozen body. Sora must destroy it and activate [[Bubble Burst]], which thaws out Monstro and encases him in a bubble, with Sora riding atop him. From there, Sora must chase the boss across the seas while it fires Rise Blades at Monstro. The bubble will pop if it takes too many hits, but the Retry option upon Game Over brings Sora back to this phase instead of the start of the fight. Once Monstro is close enough to the boss, Sora must use the Finish command to land the final blow.
After reaching its final HP bar, the boss will use Heavy Pound and fly upwards beyond Sora's reach, exposing a glowing portion of Monstro's frozen body. Sora must destroy it and activate [[Bubble Burst]], which thaws out Monstro and encases him in a bubble, with Sora riding atop him. From there, Sora must chase the boss across the seas while it fires Rise Blades at Monstro. The bubble will pop if it takes too many hits, but the Retry option upon Game Over brings Sora back to this phase instead of the start of the fight. Once Monstro is near enough to the boss, Sora must use the Finish command to land the final blow.


The [[Secret Portal]] rematch omits the Monstro phase of the battle.
The [[Secret Portal]] rematch omits the Monstro phase of the battle.

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)