Editing Chaos Carriage

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Game|KH3}}
{{Game|KH3}}
{{Under Construction}}
{{cleanup| Kingdom Hearts III information and stats}}
{{Character
{{Character
  |name=Chaos Carriage
  |name=Chaos Carriage
Line 45: Line 47:
  |KH3reward=HP prize (1) ×3, MP prize (5) ×3<br>Wellspring Gem (20%), Hungry Stone (12%)
  |KH3reward=HP prize (1) ×3, MP prize (5) ×3<br>Wellspring Gem (20%), Hungry Stone (12%)
  |KH3world=Kingdom of Corona
  |KH3world=Kingdom of Corona
|KH3battlename=Rowdy Rumble -The Crazy Carriage-
|KH3battlefile=Rowdy Rumble -The Crazy Carriage- KHIII.ogg
}}
}}
The '''Chaos Carriage''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts III]]''.
The '''Chaos Carriage''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts III]]''.
==Design==
The Chaos Carriage appears as an equine-like Heartless fused with medieval structures. Its horse body is colored white, with its head featuring a spiky purple mane that ends with a curled tip, a jagged mouth, and curved yellow eyes. Its body also features several black-and-yellow colored plates of armor, with two spiked plates atop each of its legs and a longer plate covering its torso, with its Heartless emblem featured in its center. It has only two hooves, as the second half of its body is fused into up to three mini-forts, with each resembling the top of a tower. These forts have a brick texture, crenellations along the sides of their tops, four-sided holes for cannons, and a pair of wheels with spikes on their sides. In its fort mode, the Chaos Carriage appears as three stacked mini-forts.


==Strategy==
==Strategy==
The scripted battle against this Heartless begins with the carriages stacked on top of each other with a [[Powerwild]] on top and more Powerwilds surrounding it. As long as a Powerwild is on top, the carriages will barrage the party with cannonballs, and it is invincible to Sora's attacks, not even magic can hurt it while in this state. Luckily, the cannonballs can be blocked with [[Guard]]. Once the attack stops, the focus shifts to keeping the Heartless away from the motionless carriage while defeating them, lest one pilots it again and becomes invincible while attacking. If this happens, play on the defensive until it's vulnerable, then quickly defeat the commanding Powerwild. [[Aero]] is good for stopping Heartless in their tracks, preventing them from coming close to the carriages.
The scripted battle against this Heartless begins with the carriages stacked on top of each other with a [[Powerwild]] on top and more Powerwilds surrounding it. As long as a Powerwild is on top, the carriages will barrage the party with cannonballs, making it imperative to take out the pilot with magic or a [[Shotlock]]. Once the pilot is defeated, the focus shifts to keeping the Heartless away from the motionless carriage while defeating them, lest one pilots it again and becomes invincible while attacking. If this happens, play on the defensive until it's vulnerable, then quickly defeat the commanding Powerwild. [[Aero]] is good for stopping Heartless in their tracks, preventing them from coming close to the carriages.
 
Once the monkeys are defeated, the carriage will reveal a horse-like torso and the real battle will begin. It will always start the battle by charging at the party, so block when it comes close to avoid damage. [[Counter Slash]] can be used to deal damage during the charge. Once it stops charging, it's open to attack, but don't get too aggressive or it might swipe at you with its rear carriages twice. This breaks Sora's guard and triggers [[Risk Dodge]] on [[Critical Mode]]. If it raises its hooves, then either dodge to the side or prepare to block when it slams them into the ground - this can be Risk Dodged if playing on Critical Mode, but otherwise it's open to attack again.  


Once the first torso is defeated, another will emerge from the other carriage, but the battle will always play the same. This repeats one more time, and once the last torso is defeated the battle will end. Remember that magic and [[Shotlock]]s are useful for attacking from a distance, giving you more time to prepare for its attacks. The [[Shooting Star]] and the [[Favorite Deputy]] [[Keyblade]]s and their [[Formchange]]s are also useful to this end.  
Once the monkeys are defeated, the carriage will reveal a horse-like torso and the real battle will begin. It will always start the battle by charging at the party, so block when it comes close to avoid damage. Once it stops charging, it's open to attack, but don't get too aggressive or it might swipe at you with its rear carriages multiple times. If it raises its hooves, then either dodge to the side or prepare to block when it slams them into the ground - this can be Risk Dodged if playing on Critical, but otherwise it's open to attack again. Once the first torso is defeated, another will emerge from the other carriage, but the battle will always play the same. This repeats one more time, and once the last torso is defeated the battle will end. Remember that magic and Shotlocks are useful for attacking from a distance, giving you more time to prepare for its attacks. The Shooting Star Keyblade and its Formchanges are also useful to this end.


After the battle, Sora will learn the [[Superjump]] ability.
After the battle, Sora will learn the [[Superjump]] ability.
Two Chaos Carriages return in [[Battlegate 6]], one in tower form and the other in normal form. They are again flanked by Powerwilds, which appear in much larger numbers. While the strategy remains the same, they are a lot more powerful and have a lot of HP.
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Wheelie Press'''|ウィリープレス|<br>Wirī Puresu}}
|Physical
|2.0
|△ (Risk Dodge)
|3
|Raises its front legs and tramples down.
}}
{{Atk|{{nihongo|'''Tail Swing'''|テイルスイング|<br>Teiru Suingu}}
|Physical
|1.5 per hit
|△ (Risk Dodge)
|3
|Swings its carriages while moving forward.
}}
{{Atk|{{nihongo|'''Rush'''|突進|<br>Tosshin}}
|Physical
|2.0 per hit
|△
|2
|Runs around at high speed, crashing into opponents in its path.
}}
{{Atk-m|{{nihongo|'''Artillery'''|砲撃|<br>Hōgeki}}
|(shot)
|Fire
|1.0 per hit
|△
|2
|Repeatedly fires cannonballs in four directions while running around; they explode on contact. Used only while in Fort Mode.
|
|(blast)
|Fire
|1.0 per hit
|△
|—
|
}}
{{Atk-c}}


==Video==
==Video==
{| class="video"
{|class="video"
! Chaos Carriage – ''[[Kingdom Hearts III]]''
|style="border-radius:10px"|'''Chaos Carriage – ''[[Kingdom Hearts III]]'''''
|-
|-
| {{#widget:YouTube|id=CuOpUNzkTf4|width=320|height=240}}
|style="border:1px solid #000000"|{{#widget:YouTube|id=CuOpUNzkTf4|width=320|height=240}}
|}
|}
{{HeartlessDirectory}}

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)