Editing Burnout

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{{Game|358}}
{{Game|358}}
{{tab|o-info}}
{{expand|create= Everything.}}
{{tab|Burnout}}
<div class="tabber" style="float: right;">
<div class="tabbertab" title="Burnout">
{{InfoWeapon358
{{InfoWeapon358
|name=Burnout
|name=Burnout
|katakana=バーニングアウト
|katakana=バーニングアウト
|romaji=Bāningu Auto
|image=Burnout.jpg
|jpname=Burning Out
|desc=
|size=*
|desc= A weapon that boasts superior Magic and ground combo speed.
|str=+73
|str=+73
|strunit=+1
|strunit=+1
|ultima=+27
|mag=+41
|mag=+41
|magunit=+3
|magunit=+3
Line 17: Line 15:
|defunit=+1
|defunit=+1
|rate=+15
|rate=+15
|rateunit=+1
|rateunit=+3
|bonus=+13
|bonus=+13
|bonusunit=+1
|bonusunit=+3
|atkspd=1.3
|appgrd=1.25
|ability1=[[Fire Finish]]
|ability1=[[Fire Finish]]
|ability2={{c|Magic Bracer|358}}
|ability2=[[Magic Bracer]]
|ability3=[[Magical Strike]]
|ability3=[[Magical Strike]]
|get= [[Omega Gear ]] (Axel)
|get= Attach [[Omega Gear|Omega Gear 6]]
|char=Axel
|char=Axel
|v1=Blaze of Glory
}}</div><div class="tabbertab" title="+">
|v2=Outbreak
}}
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=Burnout+
|name=Burnout+
|katakana=バーニングアウト+
|katakana=バーニングアウト+
|romaji=Bāningu Auto+
|image=Burnout.jpg
|jpname=Burning Out+
|desc=
|image=Burnout
|size=*
|desc= An upgraded Burnout.<br>Boasts superior Magic and ground combo speed.
|str=+103
|str=+103
|strunit=+1
|strunit=+1
|ultima=+15
|mag=+45
|mag=+45
|magunit=+3
|magunit=+3
Line 50: Line 39:
|bonus=+12
|bonus=+12
|bonusunit=+1
|bonusunit=+1
|atkspd=1.3
|appgrd=1.25
|ability1=[[Fire Finish]]
|ability1=[[Fire Finish]]
|ability2=[[Combo Boost]]
|ability2=[[Combo Boost]]
|ability3=[[Chain Power]]
|ability3=[[Chain Power]]
|get= [[Omega Gear+ ]] (Axel)
|get= Attach [[Omega Gear|Omega Gear+ 6]]
|char=Axel
|char=Axel
|v1=Blaze of Glory
}}</div></div>
|v2=Outbreak
{{nihongo|'''Burnout'''|バーニングアウト|Bāningu Auto|lit. "Burning Out"}} are weapons that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Burnout+'''.
}}
{{tab|c}}{{tab|c}}
The '''Burnout''' is a pair of [[Chakram]]s available to [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Burnout+'''.


==Design==
==Design==
A Burnout Chakram's main wheel is split into two equal halves, both of which have a black inner edge and a red outer one. The two halves are connected by the silver handle, which is cross-shaped. Each half has four purple spikes with the same arrowhead-like design as the spikes on the Nobody logo. All of these spikes slant in the same direction.  
A Burnout chakram's main wheel is split into two equal halves, both of which are a melded black-and-red color. The two halves are connected by the silver handle, which is cross-shaped. Each half has four purple and white spikes with the same arrowhead-like design as the spikes on the Nobody logo. All of these spikes slant in the same direction.  
 
{{AxelWeapons}}
==Gameplay==
The ground combo starts out with a sliding dash towards the target, slashing with a Chakram. From there, it can branch with a {{button|dsY}} combo; the caster will jump in the air, throwing the Chakram a short distance away below him. From there, the aerial combo can be used. If the {{button|dsy}} combo is not used, the combo will branch into a double slash with one Chakram. The double slash can be repeated four times, before going into the finisher. Each combo in the ground combo can be branched with the {{button|dsy}} combo, and will always go into the same thing: the caster will jump in the air, throwing the Chakram a short distance away below him. From there, the aerial combo can be used. The finisher is the same as the {{button|dsy}} combo.
 
The aerial combo starts out with two simple slashing attacks, finished with a horizontal spinning slash.
 
{{Chakram}}
{{OmegaGear}}
{{OmegaGear}}
[[fr:Épuisement]]
{{Weapon-stub}}
[[de:Abbrand]]
[[Category:Kingdom Hearts 358/2 Days weapons]]
[[Category:Chakrams]]

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