Editing Block
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In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Block is a {{c|defense command|DDD}} that is triggered by pressing {{button|dsy}} while standing stationary or walking. Holding the button extends the duration of the block. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Block is a {{c|defense command|DDD}} that is triggered by pressing {{button|dsy}} while standing stationary or walking. Holding the button extends the duration of the block. | ||
In ''[[Kingdom Hearts III]]'', Block is an {{c|action ability|kh3}} that costs 2 {{AP}} to equip. It is triggered by pressing {{button|s}} while standing stationary only. Unlike in previous games, Block can be used while airborne and while underwater. Block has an area of effect of 220° in front of Sora (certain attacks can be blocked regardless of the direction Sora is facing) and a duration of 0.6 seconds. After a successful Block, Sora will continue blocking any attacks that connect until his guard is lowered; each subsequent connection will reset the guard stance. Some enemy attacks can break Sora's guard, which staggers him and immediately renders him vulnerable to damage unless the [[Risk Dodge]] ability is equipped and is activated | In ''[[Kingdom Hearts III]]'', Block is an {{c|action ability|kh3}} that costs 2 {{AP}} to equip. It is triggered by pressing {{button|s}} while standing stationary only. Unlike in previous games, Block can be used while airborne and while underwater. Block has an area of effect of 220° in front of Sora (certain attacks can be blocked regardless of the direction Sora is facing) and a duration of 0.6 seconds. After a successful Block, Sora will continue blocking any attacks that connect until his guard is lowered; each subsequent connection will reset the guard stance. Some enemy attacks can break Sora's guard, which staggers him and immediately renders him vulnerable to damage unless the [[Risk Dodge]] ability is equipped and is activated. As of version 1.09, attacks that are unblockable are telegraphed with a red circle whenever they connect with Sora outside of the active period of evasion abilities such as [[Dodge Roll]] or [[Air Slide]]. | ||
In ''[[Kingdom Hearts Melody of Memory]]'', characters will automatically use Block against enemy attacks during boss battles. Depending on the player's performance, it may fail to activate, causing the player to take damage. | In ''[[Kingdom Hearts Melody of Memory]]'', characters will automatically use Block against enemy attacks during boss battles. Depending on the player's performance, it may fail to activate, causing the player to take damage. | ||