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| ==Gameplay== | | ==Gameplay== |
| The Blaze of Glory Chakrams are great weapons for long ground combos and swift attacks. The ground combo is very long and its finisher can be executed after any attack by using a {{button|dsy}}-Combo. Axel first will strike upwards with his right chakram as he rushes forward. If he does not use the {{button|dsy}}-Combo, the combo will continue with downward strike from the right chakram, which in turn can be followed with an upward strike again from the right chakram as Axel jumps forward. These last two attacks alternate until either a {{button|dsy}}-Combo is used or the finisher is triggered, which happens after the fifth blow for the noraml and plus version of the weapon and after the sixth for the double plus version. In either case, Axel will swing his chakrams upward in an uppercut-like fashion as he himself jumps straight up into the air. The aerial combo is much shorter. Axel executes an upward slash with the right chakram, a downward slash with the left, and then throws his chakrams around himself in a circle. | | The Blaze of Glory Chakrams are great weapons for long ground combos and swift attacks. The ground combo is very long and can end in multiple ways. Axel first will make two basic strikes with his chakrams; he then will have the chance to execute a {{button|dsy}}-Combo. If he does not, the combo will end with more strikes and a slash from below going upwards. If the player does execute the {{button|dsy}}-Combo, Axel will swing his chakrams upward in an uppercut-like fashion. He then shall be presented with another chance for a {{button|dsy}}-Combo. If the player does not take this, the combo will end. If the player does execute this additional {{button|dsy}}-Combo, Axel will throw his chakrams in an uppercut-like fashion. The aerial combo is very similar to the ground combo. Axel executes many slashes and then throws his chakrams around himself in a circle. |
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| {{Chakram}} | | {{Chakram}} |