Editing Blaze of Glory
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 25: | Line 25: | ||
|get=[[Phantom Gear ④]] (Axel) | |get=[[Phantom Gear ④]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
{{tab|c}}{{tab|+}} | {{tab|c}}{{tab|+}} | ||
Line 53: | Line 51: | ||
|get=[[Phantom Gear+ ④]] (Axel) | |get=[[Phantom Gear+ ④]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
{{tab|c}}{{tab|++}} | {{tab|c}}{{tab|++}} | ||
Line 81: | Line 77: | ||
|get=[[Phantom Gear++ ⑤]] (Axel) | |get=[[Phantom Gear++ ⑤]] (Axel) | ||
|char=Axel | |char=Axel | ||
}} | }} | ||
{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}} | ||
Line 95: | Line 89: | ||
The Blaze of Glory Chakrams are great weapons for long ground combos and swift attacks. The ground combo is very long and its finisher can be executed after any attack by using a {{button|dsy}}-Combo. Axel first will strike upwards with his right chakram as he rushes forward. If he does not use the {{button|dsy}}-Combo, the combo will continue with downward strike from the right chakram, which in turn can be followed with an upward strike again from the right chakram as Axel jumps forward. These last two attacks alternate until either a {{button|dsy}}-Combo is used or the finisher is triggered, which happens after the fifth blow for the noraml and plus version of the weapon and after the sixth for the double plus version. In either case, Axel will swing his chakrams upward in an uppercut-like fashion as he himself jumps straight up into the air. The aerial combo is much shorter. Axel executes an upward slash with the right chakram, a downward slash with the left, and then throws his chakrams around himself in a circle. | The Blaze of Glory Chakrams are great weapons for long ground combos and swift attacks. The ground combo is very long and its finisher can be executed after any attack by using a {{button|dsy}}-Combo. Axel first will strike upwards with his right chakram as he rushes forward. If he does not use the {{button|dsy}}-Combo, the combo will continue with downward strike from the right chakram, which in turn can be followed with an upward strike again from the right chakram as Axel jumps forward. These last two attacks alternate until either a {{button|dsy}}-Combo is used or the finisher is triggered, which happens after the fifth blow for the noraml and plus version of the weapon and after the sixth for the double plus version. In either case, Axel will swing his chakrams upward in an uppercut-like fashion as he himself jumps straight up into the air. The aerial combo is much shorter. Axel executes an upward slash with the right chakram, a downward slash with the left, and then throws his chakrams around himself in a circle. | ||
==See also== | |||
*[[Burnout]] | |||
*[[Outbreak]] | |||
{{Chakram}} | {{Chakram}} | ||
{{PhantomGear}} | {{PhantomGear}} | ||
[[de:Glanz und Gloria]] | [[de:Glanz und Gloria]] | ||
[[fr:Lauriers]] | [[fr:Lauriers]] |