Editing Battle Card

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As the name suggests, the Reload Card reloads all reloadable cards in the deck. A large white number in the center of the Card shows the {{nihongo|'''Reload Counter'''|リロードカウント|Rirōdo Kaunto|lit. "Reload Count"}}. It starts at 1, and can go up to a maximum of 3. To use the Reload Card, one must charge it. While charging, the Card is filled with a red color, and when full, the Reload Counter decreases by 1. When the Reload Counter reaches 0, the deck is reloaded. Every time the deck gets reloaded, the Reload Counter's starting value increases by 1, although it can be reset using [[Mega-Potion]]s, [[Mega-Ether]]s, [[Megalixir]]s, the [[Reload Haste]] effect and the [[Gifted Miracle]] Sleight. The [[Reload Lock]] effect prevents the counter from increasing after 3 reloads.
As the name suggests, the Reload Card reloads all reloadable cards in the deck. A large white number in the center of the Card shows the {{nihongo|'''Reload Counter'''|リロードカウント|Rirōdo Kaunto|lit. "Reload Count"}}. It starts at 1, and can go up to a maximum of 3. To use the Reload Card, one must charge it. While charging, the Card is filled with a red color, and when full, the Reload Counter decreases by 1. When the Reload Counter reaches 0, the deck is reloaded. Every time the deck gets reloaded, the Reload Counter's starting value increases by 1, although it can be reset using [[Mega-Potion]]s, [[Mega-Ether]]s, [[Megalixir]]s, the [[Reload Haste]] effect and the [[Gifted Miracle]] Sleight. The [[Reload Lock]] effect prevents the counter from increasing after 3 reloads.


Cards that have been played become temporarily unavailable, until the Reload Card is used. Sora must charge the reload card in order to restore his cards to the deck to be played again. Each time the deck is reloaded, the reload card must be charged an additional time, up to a maximum of three times, although certain item cards can reset the reload counter to 1. Sora cannot charge the reload card while moving, except when the [[Reload Kinesis]] ability is in effect. The {{c|Overdrive|ability}} effect reduces the speed at which the reload gauge is charged by 2/3 in ''Kingdom Hearts Chain of Memories'', or increases the time it takes to charge the reload gauge by 1.5 times in ''Kingdom Hearts Re:Chain of Memories''. The reload card is not a card that needs to be added to a deck, but in ''Kingdom Hearts Re:Chain of Memories'', Sora can lose his reload card when hit by [[Marluxia]]'s third form's Whirlwind to the Void Sleight. Sora needs to retrieve his Reload Card to be able to reload his deck again. Additionally, the effect of this sleight automatically counts as a reload for Enemy/Special Cards, adds 1 to the Reload Card counter, and has even unreloaded yet available cards be available again for Sora to retrieve and use, akin to an instant manual reload.  
Cards that have been played become temporarily unavailable, until the Reload Card is used. Sora must charge the reload card in order to restore his cards to the deck to be played again. Each time the deck is reloaded, the reload card must be charged an additional time, up to a maximum of three times, although certain item cards can reset the reload counter to 1. Sora cannot charge the reload card while moving, except when the [[Reload Kinesis]] ability is in effect. The {{c|Overdrive|ability}} effect reduces the speed at which the reload gauge is charged by 2/3 in ''Kingdom Hearts Chain of Memories'', or increases the time it takes to charge the reload gauge by 1.5 times in ''Kingdom Hearts Re:Chain of Memories''. The reload card is not a card that needs to be added to a deck, but in ''Kingdom Hearts Re:Chain of Memories'', Sora can lose his reload card when hit by [[Marluxia]]'s third form's Whirlwind to the Void Sleight. Sora needs to retrieve his Reload Card to be able to reload his deck again. Additionally, the effect of this sleight automatically counts as a reload for Enemy/Special Cards, adds 1 to the Reload Card counter, and has even unreloaded yet available cards be available again for Sora to retrieve and use.  


In ''Kingdom Hearts Chain of Memories'', using the [[Double Sleight]] Enemy Card effect during a [[Link Mode]] battle sets the user's Reload Card to 3.
In ''Kingdom Hearts Chain of Memories'', using the [[Double Sleight]] Enemy Card effect during a [[Link Mode]] battle sets the user's Reload Card to 3.

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