Editing Attractions
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In ''Kingdom Hearts III'', enemies may occasionally be tagged with a "CHANCE!" Attraction indicator, being a golden crown with a green circle that acts as a timer. Hitting these enemies while this indicator is active will prompt a [[Situation Command]] that will trigger the Attraction. | In ''Kingdom Hearts III'', enemies may occasionally be tagged with a "CHANCE!" Attraction indicator, being a golden crown with a green circle that acts as a timer. Hitting these enemies while this indicator is active will prompt a [[Situation Command]] that will trigger the Attraction. | ||
The appearance of the Attraction indicator during battle is determined by the enemy's {{nihongo|'''{{a|Attraction Endurance}}'''|アトラクション耐久値|Atorakushon Taikyū-chi}}. When this hidden value reaches 0, the Attraction indicator | The appearance of the Attraction indicator during battle is determined by the enemy's {{nihongo|'''{{a|Attraction Endurance}}'''|アトラクション耐久値|Atorakushon Taikyū-chi}}. When this hidden value reaches 0, the Attraction indicator appear. An enemy may only have one Attraction indicator attached to them at a time, and there cannot be multiple Attraction indicators of the same type active at once. The same Attraction cannot appear for at least 30 seconds after the last use of that Attraction ends. | ||
The initial Attraction Endurance value of an enemy is determined by their HP multiplied with their {{nihongo|'''Attraction Endurance Magnification'''|アトラクション耐久値倍率|Atorakushon Taikyū-chi Bairitsu}} value. Most enemies have an Attraction Magnification value of x1.1, while certain enemies and most bosses have a value of less than x1.0. | The initial Attraction Endurance value of an enemy is determined by their HP multiplied with their {{nihongo|'''Attraction Endurance Magnification'''|アトラクション耐久値倍率|Atorakushon Taikyū-chi Bairitsu}} value. Most enemies have an Attraction Magnification value of x1.1, while certain enemies and most bosses have a value of less than x1.0. | ||