Editing Attractions
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When an enemy is attacked, their Attraction Endurance will decrease by the same amount as their HP. There is a 4% chance that the decrease will be 1.5 times the normal value, increasing by 2% for each equipped copy of [[Attraction Enhancer]]. Damage dealt by Links, Team Attacks, Attractions, Cover Shot, or characters other than Sora will not decrease an enemy's Attraction Endurance. Likewise, an enemy's Attraction Endurance cannot be lowered while they are in [[Armor Mode]]. | When an enemy is attacked, their Attraction Endurance will decrease by the same amount as their HP. There is a 4% chance that the decrease will be 1.5 times the normal value, increasing by 2% for each equipped copy of [[Attraction Enhancer]]. Damage dealt by Links, Team Attacks, Attractions, Cover Shot, or characters other than Sora will not decrease an enemy's Attraction Endurance. Likewise, an enemy's Attraction Endurance cannot be lowered while they are in [[Armor Mode]]. | ||
Additionally, there is a 20% chance that a random enemy starts with the Attraction indicator around them when the battle begins, increasing by 5% for each equipped copy of Attraction Enhancer. This | Additionally, there is a 20% chance that a random enemy starts with the Attraction indicator around them when the battle begins, increasing by 5% for each equipped copy of Attraction Enhancer. This staring indicator can only appear around enemies with an Attraction Magnification value of x1.1. | ||
While using an Attraction, Sora will not flinch when attacked, cannot suffer any [[status effect]]s, and his HP cannot be reduced lower than 1 HP. [[Donald]] and [[Goofy]] will ride with Sora on the Attraction, while world-specific [[party member]]s will disappear for the duration of the Attraction. | While using an Attraction, Sora will not flinch when attacked, he cannot suffer any [[status effect]]s, and his HP cannot be reduced lower than 1 HP. [[Donald]] and [[Goofy]] will ride with Sora on the Attraction, while world-specific [[party member]]s will disappear for the duration of the Attraction. | ||
However, when inflicted by [[Game:Yozora|Yozora]]'s Time Break attack, the eponymous [[Time Break]] status can deplete the duration of an Attraction's Finish command, and thus shorten the Attraction's duration. If the timer is fully depleted by Time Break, the Attraction will instantly end. | However, when inflicted by [[Game:Yozora|Yozora]]'s Time Break attack, the eponymous [[Time Break]] status can deplete the duration of an Attraction's Finish command, and thus shorten the Attraction's duration. If the timer is fully depleted by Time Break, the Attraction will instantly end. | ||