Editing Air Slide
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{{Game|KH2|FM2|358 | {{Game|KH2|FM2|358|BBS|FMB|RCO|DDD|HD2}} | ||
[[File:Quick Run KHIIFM.gif|thumb|250px|When using Quick Run, Sora dashes across the battlefield while gliding over the ground.]] | [[File:Quick Run KHIIFM.gif|thumb|right|250px|When using Quick Run, Sora dashes across the battlefield while gliding over the ground.]] | ||
{{nihongo|'''Air Slide'''|エアスライド|Ea Suraido}}, translated as '''Quick Run''' in ''[[Kingdom Hearts II]]'', is an [[ability]] introduced in ''Kingdom Hearts II''. | {{nihongo|'''Air Slide'''|エアスライド|Ea Suraido}}, translated as '''Quick Run''' in ''[[Kingdom Hearts II]]'', is an [[ability]] introduced in ''Kingdom Hearts II''. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Quick Run is a [[growth ability]] that | In ''Kingdom Hearts II'', Quick Run is a [[growth ability]] that allows Sora to perform an aerial dash at ground level by pressing {{button|s}}. Leveling it up increases the maximum distance covered. It costs 2 {{AP}} to equip. If [[Guard]] is equipped, Quick Run can only be executed by also tilting the left analog stick, and if [[Dodge Roll]] is equipped, it can only be executed by holding {{button|s}} for the duration of the technique. | ||
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[[File:Air Slide 2.png|right]][[File:Air Slide 5.png|right]]--> | [[File:Air Slide 2.png|right]][[File:Air Slide 5.png|right]]--> | ||
In ''[[Kingdom Hearts 358/2 Days]]'', Air Slide is an [[ability panel]] that can be leveled up from '''Air Slide LV1''' to '''Air Slide LV2''', '''Air Slide LV3''', '''Air Slide LV4''', and '''Air Slide LV5''' by linking {{nihongo|'''Air Slide LV+ Ⓛ'''|エアアップⓁ|Ea Appu Ⓛ|lit. "Air Up Ⓛ"}} panels. Air Slide allows the user to perform an aerial dash while in midair, and leveling it up increases the number of times Roxas can dash before touching the ground | In ''[[Kingdom Hearts 358/2 Days]]'', Air Slide is an [[ability panel]] that can be leveled up from '''Air Slide LV1''' to '''Air Slide LV2''', '''Air Slide LV3''', '''Air Slide LV4''', and '''Air Slide LV5''' by linking {{nihongo|'''Air Slide LV+ Ⓛ'''|エアアップⓁ|Ea Appu Ⓛ|lit. "Air Up Ⓛ"}} panels. Air Slide allows the user to perform an aerial dash while in midair, and leveling it up increases the number of times Roxas can dash before touching the ground. It is activated by pressing {{button|DSB}} while in midair. | ||
In ''[[Kingdom Hearts Birth by Sleep]]'', Air Slide is a {{c|movement command|BBS}}. The ability is activated by pressing {{button|s}} while in midair, and leveling it up increases the distance covered. However, it must be used with a directional tap if [[Barrier]] is equipped. | In ''[[Kingdom Hearts Birth by Sleep]]'', Air Slide is a {{c|movement command|BBS}}. The ability is activated by pressing {{button|s}} while in midair, and leveling it up increases the distance covered. However, it must be used with a directional tap if [[Barrier]] is equipped. | ||
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In ''[[Kingdom Hearts Re:coded]]'', Air Slide is a [[Bonus Booster]] ability that can be leveled up from '''Air Slide Lv.1''' to '''Air Slide Lv.2''' and '''Air Slide Lv.3'''. It is activated by pressing {{button|DSB}} while in midair, and leveling it up increases the number of times Data-Sora can dash before touching the ground. Each dash can be done in rapid succession, or mixed in with [[Glide]]s. | In ''[[Kingdom Hearts Re:coded]]'', Air Slide is a [[Bonus Booster]] ability that can be leveled up from '''Air Slide Lv.1''' to '''Air Slide Lv.2''' and '''Air Slide Lv.3'''. It is activated by pressing {{button|DSB}} while in midair, and leveling it up increases the number of times Data-Sora can dash before touching the ground. Each dash can be done in rapid succession, or mixed in with [[Glide]]s. | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Air Slide | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Air Slide a {{c|movement command|DDD}}. The ability is activated by pressing {{button|dsy}} while in midair, but it must be used with a directional tap if [[Dark Barrier]] is equipped. It can be used to initiate [[Flowmotion]].<!--can this be said better? | ||
Air Slide in this game has much more recovery time and halts a notable amount of momentum at the end.--> | |||
==Learning Air Slide== | ==Learning Air Slide== | ||
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===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
*Sora and [[Riku]] have Air Slide as an initial command. | *Sora and [[Riku]] have Air Slide as an initial command. | ||
==Recipes== | ==Recipes== | ||
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==Other appearances== | ==Other appearances== | ||
===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
Riku's | In ''Kingdom Hearts Re:Chain of Memories'', Riku's standard Dodge Roll is replaced with a movement skill that aesthetically resembles Quick Run whenever he is in [[Dark Mode]]. The player can use this technique by holding down the analog stick in the desired direction of travel and pressing {{button|s}}. | ||
<gallery> | |||
File:Quick Run (Riku) KHRECOM.gif|Riku using Quick Run in ''Kingdom Hearts Re:Chain of Memories''. | |||
</gallery> | |||
==See also== | ==See also== | ||
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*[[Shadow Slide]] | *[[Shadow Slide]] | ||
[[fr:Sprint]] | [[fr:Sprint]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] | ||
[[Category:Kingdom Hearts coded abilities]] | [[Category:Kingdom Hearts coded abilities]] | ||
[[Category:Kingdom Hearts Birth by Sleep Action commands]] | [[Category:Kingdom Hearts Birth by Sleep Action commands]] | ||
[[Category:Kingdom Hearts 3D | [[Category:Kingdom Hearts 3D Action commands]] |