Editing Aero

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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
In ''Kingdom Hearts III'', Aero, Aerora, and Aeroga are a series of magic that, when cast, create a whirlwind that launches enemies into the air, dealing {{c|Aero|element}} damage, alongside a harmless gust of wind that can be used to propel Sora or Kairi upwards. The radius of the offensive whirlwind depends on the tier of magic cast. If cast in {{c|Dual Style|kh3}} or [[Artillery Style]], Aero spells will generate a whirlwind when hitting their target or a surface instead. Aero spells cast in [[Proximity Style]] will not create a whirlwind, but damage enemies in the vicinity of the spellcaster instead.
In ''Kingdom Hearts III'', Aero, Aerora, and Aeroga are a series of magic that, when cast, create a whirlwind that launches enemies into the air, dealing {{c|Aero|element}} damage. Stepping into the vortex at any time while the spell is active will trigger [[Superjump]] if the ability is equipped; if not, it will simply push the character into the air a minor distance. The radius of the whirlwind depends on the tier of magic cast. If cast in {{c|Dual Style|kh3}} or [[Artillery Style]], Aero spells will generate a whirlwind when hitting their target or a surface instead. Aero spells cast in [[Proximity Style]] will not create a whirlwind.
 
Additionally, [[Basic Style]] spells will generate a single gust at the same time and location as the main whirlwind, persisting for a few seconds after it dissipates; Dual Style and Artillery Style spells will create one gust per projectile upon hitting a target or a wall; Proximity Style spells will not summon any gust. When entering a small gust of wind created by Aero, Sora will automatically use [[Superjump]] if equipped, else [[Doubleflight]] if equipped, else [[High Jump]] if equipped, or otherwise a regular jump if none of these abilities are equipped; Kairi will always use [[Doubleflight]] to propel herself using gusts of winds. Both characters can use these propelling elements to jump more times in a row than they could normally otherwise, allowing them to reach higher heights than usual when chaining multiple casts of Aero.


Aero consumes 13 MP, Aerora 18 MP, and Aeroga 26 MP.
Aero consumes 13 MP, Aerora 18 MP, and Aeroga 26 MP.

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