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| ===''Kingdom Hearts III''=== | | ===''Kingdom Hearts III''=== |
| In ''Kingdom Hearts III'', Aero, Aerora, and Aeroga are a series of magic that, when cast, create a whirlwind that launches enemies into the air, dealing {{c|Aero|element}} damage, alongside a harmless gust of wind that can be used to propel Sora or Kairi upwards. The radius of the offensive whirlwind depends on the tier of magic cast. If cast in {{c|Dual Style|kh3}} or [[Artillery Style]], Aero spells will generate a whirlwind when hitting their target or a surface instead. Aero spells cast in [[Proximity Style]] will not create a whirlwind, but damage enemies in the vicinity of the spellcaster instead. | | In ''Kingdom Hearts III'', Aero, Aerora, and Aeroga are a series of magic that, when cast, create a whirlwind that launches enemies into the air, dealing {{c|Aero|element}} damage. Stepping into the vortex at any time while the spell is active will trigger [[Superjump]] if the ability is equipped; if not, it will simply push the character into the air a minor distance. The radius of the whirlwind depends on the tier of magic cast. If cast in {{c|Dual Style|kh3}} or [[Artillery Style]], Aero spells will generate a whirlwind when hitting their target or a surface instead. Aero spells cast in [[Proximity Style]] will not create a whirlwind. |
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| Additionally, [[Basic Style]] spells will generate a single gust at the same time and location as the main whirlwind, persisting for a few seconds after it dissipates; Dual Style and Artillery Style spells will create one gust per projectile upon hitting a target or a wall; Proximity Style spells will not summon any gust. When entering a small gust of wind created by Aero, Sora will automatically use [[Superjump]] if equipped, else [[Doubleflight]] if equipped, else [[High Jump]] if equipped, or otherwise a regular jump if none of these abilities are equipped; Kairi will always use [[Doubleflight]] to propel herself using gusts of winds. Both characters can use these propelling elements to jump more times in a row than they could normally otherwise, allowing them to reach higher heights than usual when chaining multiple casts of Aero.
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| Aero consumes 13 MP, Aerora 18 MP, and Aeroga 26 MP. | | Aero consumes 13 MP, Aerora 18 MP, and Aeroga 26 MP. |