Editing Aerial Dive

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts II Final Mix'', Aerial Dive is an [[action ability]] that costs 2 {{AP}} to equip. When equipped, it allows [[Sora]] to close in on a distant aerial target by leaping at them in a series of four somersaults with the [[Keyblade]] extended, alternating between a tilt to the left or right. The fourth somersault can be skipped with the following attack in the combo. The jump height increases with each [[High Jump]] level equipped.
In ''Kingdom Hearts II Final Mix'', Aerial Dive is an [[action ability]] that costs 2 {{AP}} to equip. When equipped, it allows [[Sora]] to close in on a distant aerial target by leaping at them in a series of four somersaults with the [[Keyblade]] extended, alternating between a tilt to the left or right. The fourth somersault can be skipped with the following attack in the combo. Sora's [[High Jump]] level determines his level of vertical reach on a target that is above him.


In ''Kingdom Hearts III'', Aerial Dive is an {{c|action ability|kh3}} that costs 2 {{AP}} to equip. When equipped, while airborne Sora is able to assault enemies below him with a wild spinning attack that can hit a maximum of four times. Although this attack can only travel a moderate distance downwards while tracking a target, it is superlative at closing the gap for targets that are far from Sora laterally or horizontally.
In ''Kingdom Hearts III'', Aerial Dive is an {{c|action ability|kh3}} that costs 2 {{AP}} to equip. When equipped, while airborne Sora is able to assault enemies below him with a wild spinning attack that can hit a maximum of four times. Although this attack can only travel a moderate distance downwards while tracking a target, it is superlative at closing the gap for targets that are far from Sora laterally or horizontally.

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