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Werewolf

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Revision as of 01:17, 2 August 2010 by EternalNothingnessXIII (talk | contribs) (Most other Weapon articles follow this format)
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Kingdom Hearts 358/2 Days
Werewolf
"A weapon that possesses high Strength. Useful against tough enemies."
Japanese ウェアウルフ
Stats
Strength Magic
Base Unit Ultima Base Unit
+40 +60 +0
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +2 +3
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Obtained
Skill Gear (Saïx)
Kingdom Hearts 358/2 Days
Werewolf+
"An upgraded Werewolf.
Possesses high Strength.
Useful against tough enemies."
Japanese ウェアウルフ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+52 +1 +48 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +0 +1 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
Obtained
Skill Gear+ ② (Saïx)

Werewolf (ウェアウルフ Weaurufu?) is one of Saïx's weapons in Kingdom Hearts 358/2 Days. Saïx wields this weapon when he has the Skill Gear attached. It can be upgraded to Werewolf+.

Design

The Werewolf has a short, white handle with a pink spike set in its pommel. It has a large, two-pronged blade. Each prong has two short spikes on its outer edge, and the tip of each prong is flat and slats inward. The entirety of the blade is gold and has black edges.

When Saïx enters his berserk state, the entire blade gains a thick, white additional blade around it. This new blade has thin, yellow edges. The New Moon claymore is identical to this one in both forms, except for its color scheme.

This weapon's name ties into Saïx's attribute, the Moon. Like Saïx, werewolves are noted in legends to go into berserk stages under the influence of lunar energy.

Gameplay

It has a simple, two-hit ground combo, which consists of Saïx jumping and attacking with Werewolf, and its aerial combo consists of Saïx swinging Werewolf in the air.

See Also

Template:SaixWeapons