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Vitality Barrier: Difference between revisions

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{{Game|358}}
{{Game|358}}






{{expand|create=WEAPON + ABILITY UNIT combinations or Accessories that provide this ability}}
{{expand|create=WEAPON + ABILITY UNIT combinations or Accessories that provide this ability}}
'''Vitality Barrier''' is an ability in ''[[Kingdom Hearts 358/2 Days]]'' that can be equiped via accessories or ability units for certain weapons. The ability itself decreases damage from single hits and combos down to ⅓ the usual damage while the player's HP is at full. You get this ability when you have the [[Recovery Ring]] on, or when you equip the Hazard Gear with two ability units (when playing as Roxas or Xion). 
'''Vitality Barrier''' is an ability in ''[[Kingdom Hearts 358/2 Days]]'' that can be equiped via accessories or ability units for certain weapons. The ability itself decreases damage from single hits and combos down to ⅓ the usual damage while the player's HP is at full. You get this ability when you have the [[Recovery Ring]] on, or:
{{stub}}
 
 
*When you equip the Hazard Gear with two ability units (when playing as Roxas or Xion).
*When you equip the Champion+ Gear with one ability unit (when playing as Xigbar).{{stub}}
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Abilities]]
[[Category:Abilities]]
[[Category:Stubs]]
[[Category:Stubs]]

Revision as of 13:33, 24 December 2009



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Vitality Barrier is an ability in Kingdom Hearts 358/2 Days that can be equiped via accessories or ability units for certain weapons. The ability itself decreases damage from single hits and combos down to ⅓ the usual damage while the player's HP is at full. You get this ability when you have the Recovery Ring on, or:


  • When you equip the Hazard Gear with two ability units (when playing as Roxas or Xion).
  • When you equip the Champion+ Gear with one ability unit (when playing as Xigbar).