Vitality Barrier: Difference between revisions
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{{expand|create=WEAPON + ABILITY UNIT combinations or Accessories that provide this ability}} | {{expand|create=WEAPON + ABILITY UNIT combinations or Accessories that provide this ability}} | ||
'''Vitality Barrier''' is an ability in ''[[Kingdom Hearts 358/2 Days]]'' that can be equiped via accessories or ability units for certain weapons. The ability itself decreases damage from single hits and combos down to ⅓ the usual damage while the player's HP is at full. | '''Vitality Barrier''' is an ability in ''[[Kingdom Hearts 358/2 Days]]'' that can be equiped via accessories or ability units for certain weapons. The ability itself decreases damage from single hits and combos down to ⅓ the usual damage while the player's HP is at full.You get this ability when you have the [[Recovery Ring]] on. | ||
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[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] | ||
[[Category:Abilities]] | [[Category:Abilities]] | ||
[[Category:Stubs]] | [[Category:Stubs]] |
Revision as of 15:51, 20 December 2009
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Vitality Barrier is an ability in Kingdom Hearts 358/2 Days that can be equiped via accessories or ability units for certain weapons. The ability itself decreases damage from single hits and combos down to ⅓ the usual damage while the player's HP is at full.You get this ability when you have the Recovery Ring on.