The Tower
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Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days The Tower | |||||
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"A weapon that perfroms very well in midair. Excellent for taking on fliers" | |||||
Japanese | ザ・タワー | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+29 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +4 | +1 | +4 | +2 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo Boost 2: Combo-Jump | |||||
Obtained | |||||
Attach Wild Gear ③ |
Kingdom Hearts 358/2 Days The Tower+ | |||||
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"An upgraded The Tower. Perfroms very well in midair. Excellent for taking on fliers." | |||||
Japanese | ザ・タワー+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+44 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +4 | +1 | +3 | +2 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Chain Power 2: Combo-Jump | |||||
Obtained | |||||
Attach Wild Gear+ ③ |
The Tower (ザ・タワー Za Tawā ) is a weapon that can be used by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Tower+.
The Tower is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered XVI (16). Template:LuxordWeapons