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Terror: Difference between revisions

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(I still do not agree with using "them" for singular objects, even for the sake of gender neutrality. Let the caption wars begin again -_-)
(rephrasing to focus on relevant visualization of technique -- most of these issues can be resolved by making sure we focus on import rather than the strict actions of whisps of energy around the Keyblade)
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{{game|COM|REC|HD1}}
{{game|COM|REC|HD1}}
[[File:Terror KHRECOM.gif|300px|thumb|right|When Terror is used, a dark sphere of energy appears at the Keyblade's tip.]]
[[File:Terror KHRECOM.gif|300px|thumb|right|Terror allows the user to generate a burst of darkness from their Keyblade, summoning several ghosts to haunt their targets.]]
{{nihongo|'''Terror'''|テラー|Terā}} is a technique that appears in ''[[Kingdom Hearts: Chain of Memories]]''. It allows the user to {{c|Terror|status|strike fear}} into enemies so they no longer approach.
{{nihongo|'''Terror'''|テラー|Terā}} is a technique that appears in ''[[Kingdom Hearts: Chain of Memories]]''. It allows the user to {{c|Terror|status|strike fear}} into enemies so they no longer approach.
==Mechanics==
==Mechanics==

Revision as of 23:37, 18 August 2015

Terror allows the user to generate a burst of darkness from their Keyblade, summoning several ghosts to haunt their targets.

Terror (テラー Terā?) is a technique that appears in Kingdom Hearts: Chain of Memories. It allows the user to strike fear into enemies so they no longer approach.

Mechanics

In Kingdom Hearts: Chain of Memories, Terror is a magic sleight. Its card combinations are:

Simba (card).png + Simba (card).png + Jack (card).png
Summon card + summon card + Jack
Simba (card).png + Mushu (card).png + Potion (card).png
Simba + Mushu + item card

Learning Terror

Kingdom Hearts: Chain of Memories