Template talk:Gummi

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Revision as of 19:28, 8 September 2016 by Chainoffire (talk | contribs)
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TheSilentHero Nosferatu! — 19:25, 18 January 2015 (UTC)
I noticed we have this template on the individual gummi enemy pages, but they aren't in the template themselves. Therefore, I made this copy of the template with them added. Would it be okay to add them to the template?


For KH1, they are included in the "list of blueprints", which should probably be renamed to clarify that it also covers enemies. For KHII, do we want to cover the list of enemies here, or would it be better to keep them in the Heartless/Nobody navboxes?"We're werewolves, not swearwolves." (KrytenKoro) 14:45, 19 January 2015 (UTC)
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TheSilentHero Prepare yourself! — 18:00, 19 January 2015 (UTC)
For KH1: They are also on the Gummi Enemies page, with stats. For KHII: I personally don't see them as Heartless/Nobodies, but as "Gummi Enemies".


The template already covers Gummi Enemies then, and for KHII...well, they are, though."We're werewolves, not swearwolves." (KrytenKoro) 18:43, 19 January 2015 (UTC)
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TheSilentHero — 19:10, 19 January 2015 (UTC)
I added the Gummi Enemies to the Heartless/Nobody navboxes in my Sandbox. I prefer the Gummi template, but either way will work.


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Chainoffire - "Hey, wait... I'm enjoying this. You guys are something else!"
TALK - :) Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 16:03, 8 September 2016 (UTC)
Eternal Flames KHD.png Bringing this back up, I think that we should have both the Ships and Heartless/nobodies under this navbox, as well as having the heartless/nobodies in their respective navboxes as well. (or is there some rule against having things in more than one infbox that I'm not aware of? Eternal Flames KHD.png
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TheSilentHero — 17:36, 8 September 2016 (UTC)
I completely forgot about this, but I found the old revision of my sandbox page that had these changes. Looking at it now, I still prefer putting the enemies in the gummi navbox. In my opinion, gummi enemies are very different from regular enemies, mostly since they only appear in one specific mini-game-like mechanic. You might say that since they are still Heartless/Nobodies, they belong in those navboxes too, but we also separated Heartless bosses from regular Heartless, so that argument wouldn't really count.


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Final Chain - "Good tidings friends..."
TALK - "...and a happy new year!" - Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 19:27, 8 September 2016 (UTC)
Earthshine KHD.png I wasn't aware that bosses were separate. If that's the case, then we should definitely keep the gummi enemies separate. Earthshine KHD.png