Template talk:Character: Difference between revisions

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Not really I looked most of the drops, they are the same except like for Soldier and the Fat Bandit, but they seem to hold the same items but the names were changed in KHII only. As for HP has almost remained the same except it was raised a little more in KHII also like let's say a Shadow in KH and CoM had 5-60 as it did and in KHII it was changed from 10-90 I think if we do that this enemy template won't that much bad like everyone thinks it is.-[[User:Zolo6|Zolo]] 24 June 2008 (UTC)
Not really I looked most of the drops, they are the same except like for Soldier and the Fat Bandit, but they seem to hold the same items but the names were changed in KHII only. As for HP has almost remained the same except it was raised a little more in KHII also like let's say a Shadow in KH and CoM had 5-60 as it did and in KHII it was changed from 10-90 I think if we do that this enemy template won't that much bad like everyone thinks it is.-[[User:Zolo6|Zolo]] 24 June 2008 (UTC)
== Test test test test ==
{{Enemy
|name=Shadow
|katakana=シャドウ
|romaji=Shadou
|image=[[Image:Shadow.jpg|150px]]
|game1=Kingdom Hearts
|game2=Kingdom Hearts: Chain of Memories
|game3=Kingdom Hearts II
|game4=Kingdom Hearts 358/2 Days
|game5=Kingdom Hearts coded
|type=Pureblood Heartless
|spec=Heartless
|s1=Mega-Shadow
|s2=Gigant Shadow
|journalKH=Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end.
|journalSS=A Heartless that pops up in all kinds of places.<br>The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness.
|journalKH2=It sinks into the ground while moving, so timing is the key to defeating it.<br>The moment it surfaces, attack away!
|journal358=A Pureblood Heartless that flows across the ground as a shadow, completely immune to attack.<br>Watch for the moment it emerges, then strike!
|KHHP1=10-54
|KHHP2=60
|KHATK1=2-31
|KHATK2=35-40
|KHDEF1=2-24
|KHDEF2=27-30
|KHMP1=0-40
|KHMP2=45-53
|KHEXP1=1-16
|KHEXP2=30
|KHweapon=x1.0
|KHfire=x1.0
|KHbliz=x1.0
|KHthun=x1.0
|KHgrav=x1.0
|KHstop=x1.0
|KHko=x1.0
|KHother=1.0
|KHreward=(1) HP Ball x 1<br>(1) Munny x 2<br>Potion (1%), Lucid Shard (6%)
|KHworld=Awakening, Destiny Islands, Traverse Town, Wonderland, Deep Jungle, Agrabah, Monstro, Halloween Town, Neverland, Hollow Bastion, End of the World
|COMHP1=33
|COMAP1=2
|COMEXP1=3
|COMHP2=36
|COMAP2=3
|COMEXP2=8
|COMHP3=40
|COMAP3=4
|COMEXP3=12
|COMHP4=43
|COMAP4=4
|COMEXP4=17
|COMHP5=46
|COMAP5=5
|COMEXP5=21
|COMHP6=50
|COMAP6=6
|COMEXP6=26
|COMHP7=53
|COMAP7=7
|COMEXP7=30
|COMHP8=56
|COMAP8=8
|COMEXP8=35
|COMHP9=59
|COMAP9=8
|COMEXP9=39
|COMHP10=63
|COMAP10=9
|COMEXP10=44
|COMHP11=99
|COMAP11=8
|COMEXP11=78
|COMHP12=106
|COMAP12=9
|COMEXP12=86
|COMHP13=112
|COMAP13=9
|COMEXP13=93
|COMphys=x1.0
|COMneut=x1.0
|COMspec=x1.0
|COMother=x1.0
|COMfire=x1.0
|COMbliz=x1.0
|COMthun=x1.0
|COMaero=x1.0
|ability=Incrementor
|desc=Increase the value of all cards by 1.
|duration=2 reloads
|CP=25
|COMworld=Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Halloween Town, Monstro, Neverland, Hollow Bastion, Twilight Town, Destiny Islands, Castle Oblivion, Bottomless Darkness
|KH2loc1=Twilight Town
|KH2LVL1=7
|KH2HP1=15
|KH2EXP1=2
|KH2STR1=10
|KH2DEF1=5
|KH2loc2=Hollow Bastion
|KH2LVL2=8
|KH2HP2=16
|KH2EXP2=3
|KH2STR2=11
|KH2DEF2=5
|KH2loc3=The Land of Dragons
|KH2LVL3=10
|KH2HP3=17
|KH2EXP3=4
|KH2STR3=12
|KH2DEF3=6
|KH2loc4=Beast's Castle
|KH2LVL4=13
|KH2HP4=20
|KH2EXP4=5
|KH2STR4=15
|KH2DEF4=8
|KH2loc5=Hollow Bastion
|KH2LVL5=15
|KH2HP5=22
|KH2EXP5=6
|KH2STR5=17
|KH2DEF5=9
|KH2loc6=Olympus Coliseum
|KH2LVL6=16
|KH2HP6=22
|KH2EXP6=7
|KH2STR6=17
|KH2DEF6=9
|KH2loc7=Disney Castle
|KH2LVL7=18
|KH2HP7=24
|KH2EXP7=9
|KH2STR7=19
|KH2DEF7=10
|KH2loc8=Timeless River
|KH2LVL8=19
|KH2HP8=25
|KH2EXP8=9
|KH2STR8=20
|KH2DEF8=11
|KH2loc9=Port Royal
|KH2LVL9=20
|KH2HP9=26
|KH2EXP9=10
|KH2STR9=21
|KH2DEF9=11
|KH2loc10=Agrabah
|KH2LVL10=22
|KH2HP10=27
|KH2EXP10=13
|KH2STR10=22
|KH2DEF10=12
|KH2loc11=Halloween Town
|KH2LVL11=24
|KH2HP11=29
|KH2EXP11=15
|KH2STR11=24
|KH2DEF11=13
|KH2loc12=Pride Land
|KH2LVL12=26
|KH2HP12=31
|KH2EXP12=18
|KH2STR12=26
|KH2DEF12=14
|KH2loc13=Hollow Bastion
|KH2LVL13=28
|KH2HP13=32
|KH2EXP13=21
|KH2STR13=27
|KH2DEF13=15
|KH2loc14=Space Paranoids
|KH2LVL14=28
|KH2HP14=32
|KH2EXP14=21
|KH2STR14=27
|KH2DEF14=15
|KH2loc15=Hollow Bastion
|KH2LVL15=30
|KH2HP15=34
|KH2EXP15=24
|KH2STR15=29
|KH2DEF15=16
|KH2loc16=Space Paranoids
|KH2LVL16=34
|KH2HP16=38
|KH2EXP16=32
|KH2STR16=32
|KH2DEF16=18
|KH2loc17=The World That Never Was
|KH2LVL17=50
|KH2HP17=50
|KH2EXP17=80
|KH2STR17=45
|KH2DEF17=26
|KH2weapon=x1.0
|KH2fire=x1.0
|KH2bliz=x1.0
|KH2thun=x1.0
|KH2dark=x1.0
|KH2other=x1.0
|KH2reward=(1) HP Ball x 1<br>(1) Munny x 1<br>Dark Shard (4%)
|KH2world=Twilight Town, Hollow Bastion, The Land of Dragons, Beast's Castle, Olympus Coliseum, Disney Castle, Timeless River, Port Royal, Agrabah, Halloween Town, Pride Land, Space Paranoids, The World That Never Was
|358heart=—
|358munny=5
|358HP=x0.32
|358EXP=x1.00
|358DEF=x1.02
|358STUN=O
|358M1=00
|358LEV1=1
|358reward1=Potion (10%)
|358M2=02
|358LEV2=1
|358reward2=Potion (10%)
|358M3=05
|358LEV3=1
|358reward3=Potion (10%)
|358M4=07
|358LEV4=1
|358reward4=Potion (10%)
|358M5=08
|358LEV5=1
|358reward5=Potion (10%)
|358M6=09
|358LEV6=1
|358reward6=Potion (10%)
|358M7=14
|358LEV7=6
|358reward7=—
|358M8=20
|358LEV8=8
|358reward8=Potion (10%)
|358M9=21
|358LEV9=8
|358reward9=Potion (10%)
|358M10=22
|358LEV10=8
|358reward10=Potion (10%)
|358M11=23
|358LEV11=8
|358reward11=Potion (10%)
|358M12=26
|358LEV12=8
|358reward12=Potion (10%)
|358M13=27
|358LEV13=8
|358reward13=Potion (10%)
|358M14=28
|358LEV14=8
|358reward14=Potion (10%)
|358M15=29
|358LEV15=8
|358reward15=Potion (10%)
|358M16=35
|358LEV16=12
|358reward16=Potion (10%)
|358M17=42
|358LEV17=12
|358reward17=Ether (25%)
|358M18=43
|358LEV18=12
|358reward18=Ether (25%)
|358M19=59
|358LEV19=25
|358reward19=Moonstone (15%)
|358M20=61
|358LEV20=25
|358reward20=—
|358M21=74
|358LEV21=30
|358reward21=Blazing Gem (7%)
|358M22=77
|358LEV22=30
|358reward22=Blazing Gem (7%)
|358M23=83
|358LEV23=30
|358reward23=Blazing Gem (7%)
|358M24=89
|358LEV24=30
|358reward24=Blazing Gem (7%)
|358fire=x2.20
|358bliz=x1.60
|358thun=x0.60
|358aero=x1.70
|358igni=x1.00
|358free=x1.00
|358jolt=x1.00
|358toss=x1.00
|358world=Twilight Town, Agrabah, Beast's Castle, Halloween Town, Olympus Coliseum, Neverland
}}

Revision as of 03:11, 18 May 2010

Version from long ago

I don't know, what if the stats change from game to game? I'm sure the items change. -Azul 04:00, 23 June 2008 (UTC)

Not really I looked most of the drops, they are the same except like for Soldier and the Fat Bandit, but they seem to hold the same items but the names were changed in KHII only. As for HP has almost remained the same except it was raised a little more in KHII also like let's say a Shadow in KH and CoM had 5-60 as it did and in KHII it was changed from 10-90 I think if we do that this enemy template won't that much bad like everyone thinks it is.-Zolo 24 June 2008 (UTC)