Talk:Anti-Saïx: Difference between revisions

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{{DarkestofHearts|text= Hello AntiSaix, wow this page is empty. Are you new? I am, my talk page has a little bit of talking.}}
{{DarkestofHearts|text= Hello AntiSaix, wow this page is empty. Are you new? I am, my talk page has a little bit of talking.}}
{{EO|happytext=No. I've been on a few weeks. And this page used to be full, but Kryten cleaned it up. We need to keep it cleaner, as this article will be scrapped and rewritten many times, until the release of 358/2 Days in English...}}
{{EO|happytext=No. I've been on a few weeks. And this page used to be full, but Kryten cleaned it up. We need to keep it cleaner, as this article will be scrapped and rewritten many times, until the release of 358/2 Days in English...}}
{{KrytenKoro|Just as an explanation for the changes:
"It could use the same abilities as Saïx, but to a lesser extent. Anti-Saïx wields a dark version of the Lunatic, becoming berserk in a means of gaining power. This enemy also has the same amount of health as its Nobody counterpart. Anti-Saïx can only be fought when playing during mission mode."
I simplified this to "It's a dark version of Saix" and "It replaces him in Mission 91", which get the same point across. There could easily be a strategy section, though, that covers this more fully.
"*Anti-Saïx appears in Mission Mode because Saïx is playable. "
This was completely redundant to the lead paragraph.
"*Anti-Saïx doesn't have a voice, as do all other Anti-characters."
This seems to imply that other Anti's have voices, which is untrue - however, none of these guys, or Heartless or Nobodies have voices unless they're human again, so the note is kind of obvious either way.
As for the hack bit - you can replace your facsimile with pretty much any model in any game, and it will probably behave buggy, so hack's aren't worth mentioning unless the subject does not actually appear in the game proper, and is only a remnant of earlier data.}}

Revision as of 22:15, 14 July 2009

TerraHappy-2.png
Eternal Nothingness XIII - Terra Master Symbol.png The three of us can never be torn apart, all right? I'll always find a way.
TALK - When I really need you, Ven, I know you'll be there.
TerraCharm.png Strategy...Should this be on this page, seeing as Anti-Saix uses the same tactics as Saix? I don't think so, and KrytenKoro, thanks for making this a cleaner looking page. I tend to overwrite...
DaysXion.png
DarkestofHearts - We may both be different, but that doesn't mean we're the same.
TALK - Look at me,Roxas. Who do you see?
Hello AntiSaix, wow this page is empty. Are you new? I am, my talk page has a little bit of talking.

TerraHappy-2.png
Eternal Nothingness XIII - Terra Master Symbol.png The three of us can never be torn apart, all right? I'll always find a way.
TALK - When I really need you, Ven, I know you'll be there.
TerraCharm.png No. I've been on a few weeks. And this page used to be full, but Kryten cleaned it up. We need to keep it cleaner, as this article will be scrapped and rewritten many times, until the release of 358/2 Days in English...


209.png
KrytenKoro - "An education was a bit like a communicable sexual disease. It made you unsuitable for a lot of jobs and then you had the urge to pass it on."
TALK -
Just as an explanation for the changes:

"It could use the same abilities as Saïx, but to a lesser extent. Anti-Saïx wields a dark version of the Lunatic, becoming berserk in a means of gaining power. This enemy also has the same amount of health as its Nobody counterpart. Anti-Saïx can only be fought when playing during mission mode."

I simplified this to "It's a dark version of Saix" and "It replaces him in Mission 91", which get the same point across. There could easily be a strategy section, though, that covers this more fully.

"*Anti-Saïx appears in Mission Mode because Saïx is playable. "

This was completely redundant to the lead paragraph.

"*Anti-Saïx doesn't have a voice, as do all other Anti-characters."

This seems to imply that other Anti's have voices, which is untrue - however, none of these guys, or Heartless or Nobodies have voices unless they're human again, so the note is kind of obvious either way.

As for the hack bit - you can replace your facsimile with pretty much any model in any game, and it will probably behave buggy, so hack's aren't worth mentioning unless the subject does not actually appear in the game proper, and is only a remnant of earlier data.