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Quick Recovery: Difference between revisions

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{{game|COM|REC|HD1}}
{{game|COM|REC|HD1}}
{{youmay|the ability from ''Kingdom Hearts Chain of Memories''|[[Quick Recovery (KHD)|the ability from ''Kingdom Hearts 358/2 Days'']]}}
{{nihongo|'''Quick Recovery'''|クイックリカバリー|Kuikku Rikabarī}} is an ability that appears ''[[Kingdom Hearts: Chain of Memories]]''. It allows the user to use [[cards]] even while staggering from damage.
{{nihongo|'''Quick Recovery'''|クイックリカバリー|Kuikku Rikabarī}} is an ability that appears ''[[Kingdom Hearts: Chain of Memories]]''. It allows the user to use [[cards]] even while staggering from damage.



Revision as of 19:11, 9 February 2016

This article is about the ability from Kingdom Hearts Chain of Memories.
You may be looking for the ability from Kingdom Hearts 358/2 Days.

Quick Recovery (クイックリカバリー Kuikku Rikabarī?) is an ability that appears Kingdom Hearts: Chain of Memories. It allows the user to use cards even while staggering from damage.

Mechanics

Quick Recovery is an enemy card effect that costs 75 CP to add to the deck and lasts for ten hits received by the user. While Quick Recovery is in effect, the user is immune to fire, but is stunned by ice.

Learning Quick Recovery

Kingdom Hearts: Chain of Memories

  • The Axel enemy card has Quick Recovery as its effect.
  • The Black Fungus enemy card can randomly activate Quick Recovery.
  • The Darkside enemy card can mimic an enemy's Quick Recovery.