KHREC icon.png

Fire (chips): Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 1: Line 1:
{{game|RCO}}
{{game|RCO}}
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Fire|the spell]] or [[Fire (element)|the element]]}}
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Fire|the spell]] or [[Fire (element)|the element]]}}
[[File:Fire Chip.png]] '''Fire +1''', '''Fire +2''', '''Fire +3''' and '''Fire +4''' are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed in the [[Stat Matrix]], they increase the damage dealt by Fire-based attacks by a percentage, equivalent to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
[[File:Fire Chip.png]] '''Fire +1''', '''Fire +2''', '''Fire +3''' and '''Fire +4''' are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed in the [[Stat Matrix]], they increase the damage dealt by Fire-based attacks by a percentage, equivalent to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.


Line 23: Line 22:


==Notes and references==
==Notes and references==
{{reflist|2}}
{{reflist}}
 
[[Category:Kingdom Hearts Re:coded items]]
[[Category:Kingdom Hearts Re:coded items]]

Revision as of 04:44, 14 December 2020

This article is about a chip from Kingdom Hearts Re:coded.
You may be looking for the spell or the element.

File:Fire Chip.png Fire +1, Fire +2, Fire +3 and Fire +4 are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed in the Stat Matrix, they increase the damage dealt by Fire-based attacks by a percentage, equivalent to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.

Obtaining Fire chips

Drops

  • Fire: Invisible (0.05%),[1] Angel Star (0.03%),[2] Eliminator (0.20%)[3]
    • The dropped chip has a 100% chance of being Fire +1 when the Eliminator is at level 29 or less, a 50% chance between level 30 and level 59, and a 30% chance at level 60 and above.
    • The dropped chip has a 30% chance of being Fire +2 when the Eliminator is between level 30 and level 59, and a 25% chance at level 60 and above.
    • The dropped chip has a 20% chance of being Fire +3 when the Eliminator is between level 30 and level 59, and a 25% chance at level 60 and above.
    • The dropped chip has a 20% chance of being Fire +4 when the Eliminator is at level 60 and above.

Notes and references

  1. ^ The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  3. ^ The Eliminator drops a Fire chip 0.20% of the time if the difficulty is set to Beginner Mode.