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Drop System: Difference between revisions

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The '''Drop System''' is a feature used in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the player to switch between [[Sora]] and [[Riku]] and obtain bonus prizes in the process.
The '''Drop System''' is a feature used in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the player to switch between [[Sora]] and [[Riku]] and obtain bonus prizes in the process.


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'''Mechanics'''
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As [[Sora]] or [[Riku]] progresses through the game, the Drop Gauge, located on the lower-right of the screen, will eventually deplete over time. Once the Drop Gauge is empty, it will count down, warning the player that it is almost time to switch. When the countdown is completed [[Sora]] or [[Riku]] will float in place. The screen will go to a menu where you can pick a bonus for whoever is being played next. To earn bonuses, you must gather Drop Points. Drop Points can be earned by defeating [[Dream Eaters]].

Revision as of 03:37, 23 November 2012

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The Drop System is a feature used in Kingdom Hearts 3D: Dream Drop Distance. It allows the player to switch between Sora and Riku and obtain bonus prizes in the process.

Mechanics


As Sora or Riku progresses through the game, the Drop Gauge, located on the lower-right of the screen, will eventually deplete over time. Once the Drop Gauge is empty, it will count down, warning the player that it is almost time to switch. When the countdown is completed Sora or Riku will float in place. The screen will go to a menu where you can pick a bonus for whoever is being played next. To earn bonuses, you must gather Drop Points. Drop Points can be earned by defeating Dream Eaters.