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Double Edge: Difference between revisions

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==Gameplay==
==Gameplay==
The ground combo starts with a slash to the right, then to the left and ends with a lunge forward and a circular slash in front of Axel and circling above him.
The ground combo starts with a slash to the left, then to the right and ends with a lunge forward and a vertical circular slash around Axel.


The aerial combo starts with a slash to the right and then the left, finishing with a circular slash in front of Axel and circling above him.
The aerial combo starts with two diagonal slashes to the right, one upward then downward, finishing with a vertical circular slash around Axel.


==See also==
==See also==

Revision as of 17:54, 11 October 2010

Kingdom Hearts 358/2 Days
Double Edge
"A weapon that provides versatility by boosting both Strength and Magic."
Japanese ダブルエッジ
Stats
Strength Magic
Base Unit Ultima Base Unit
+72 +3 +28 +27 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +1 +0 +1 +11 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Fire Finish
2: Magic Bracer
3: Brick Wall
Obtained
Champion Gear ⑤ (Axel)
Kingdom Hearts 358/2 Days
Double Edge+
"An upgraded Double Edge.
Provides versatility by boosting both Strength and Magic."
Japanese ダブルエッジ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+76 +3 +24 +28 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +1 +8 +1 +11 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Fire Finish
2: Magic Finale
3: Grand Slam
Obtained
Champion Gear+ ⑤ (Axel)

Double Edge (ダブルエッジ Daburu Ejji?) is a pair of Chakrams that can be wielded by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Double Edge+.

Design

The Double Edge model of Chakram is virtually identical to the Sizzling Edge model, save for its color. The main wheel is shaped like a gear and is blue. It sports two large protrusions shaped like squared-off arrowheads on either side, and a silver, cross-shaped handle in the center. The protrusions are lilac-colored.

Gameplay

The ground combo starts with a slash to the left, then to the right and ends with a lunge forward and a vertical circular slash around Axel.

The aerial combo starts with two diagonal slashes to the right, one upward then downward, finishing with a vertical circular slash around Axel.

See also

Template:AxelWeapons