Creeper: Difference between revisions

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==Who's Their Leader?==
==Who's Their Leader?==
The newest member of Organization XIII(kind of an XV now though), Enaxcorm.
The Creeper Nobodies have no true Organization member that represents their abilities. They appear in many worlds, usually as fodder before stronger foes such as Dragoons or Snipers appear. A theory is that Creepers are "larva" nobodies, their abilities changing to match their leaders own.


==Appearance==
==Appearance==

Revision as of 23:11, 31 December 2008

Template:KH2 Enemy

Fighting Style

The Creeper is the weakest of all Nobodies. They can change their shape into various forms, including a shield, spear, mask and sword. They tend to appear in high numbers, and usually accompany Dusks. When they first appear they don't have the head point or front legs, and are hard to discern whether they have a definite shape. Instead, they copy Dragoons by curling up into a ball shape and disappearing, then coming down on top of you and giving you damage.

They are known to come in large groups in The World That Never Was. Being the weakest Nobody, it's possible that it is the remnants of those that have become a Shadow or Bit Sniper.

Who's Their Leader?

The Creeper Nobodies have no true Organization member that represents their abilities. They appear in many worlds, usually as fodder before stronger foes such as Dragoons or Snipers appear. A theory is that Creepers are "larva" nobodies, their abilities changing to match their leaders own.

Appearance

The Creeper's anatomy gives it an awkward mode of mobility. It's arms are considerably longer than its legs, and its "Hands" are flat and blunt, more like feet. As it moves, it swings its true feet in the air. Its head slightly resembles Zexion's in the fact that it appears to have "hair" that goes over its would be eye, as Zexion. It appears to be wearing a baggy acrobat suit.

Journal Entry

The weakest of the Nobodies. It takes on various shapes, making it difficult to read its next move.

When it is paired with Dusk, use Reversal to stop its movements before attacking.

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