Forum:Command Board revamp

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Forums: Index > The World that Never was > Command Board revamp


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TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. TheFifteenthMember 21:14, 23 February 2016 (UTC)
To put it simply, our Command Board pages aren't good enough! We can add a lot more information to them and present that information much neater too. Firstly, I think an infobox would benefit these pages greatly by showcasing the map and clumping together the information for the board setting, opponent characters, unlock criteria and different goal values. Possibly on another tab, we can cover more specific information of the board's features; There's a lot of stats we haven't covered which we can easily find, such as how much GP each colour checkpoint earns, the amount of panels in each coloured zone, amount of GP Up panels, amount of special panels, and for each prize cube on the map, how many times it must be rolled and how much GP it gives.

Secondly, our bonus panel lists are really inaccurate, considering there are different bonuses for normal version and in the Mirage Arena. I think we should display the rewards in a table split into two tabs and for each reward, we can list its colour zone and initial GP cost. There are other complications too that we need to handle using references, including subtle differences between each character and panels that can only be bought once (like Shotlocks), after which it is always replaced by a different reward.

Thirdly, information on each map's special panel should be expanded. Personally, I think we could treat each of these effects (and the hands that you can deal with command cards) as techniques and give them their own articles. Otherwise, they should be merged into their respective map articles a lot better with their full names.

Another thing is we could detail opponent behaviour a lot more since some people have certain gimmicks (e.g. Aqua only having magic commands or Tigger frequently using Two or Three Dice) but without an immense deal of observation, it'd be difficult to fully understand each character's AI. Maybe merge that into the strategy? Also, we may be able to list all the commands that they have in their hand since players can buy panels off them and keep the command. However, this will require an even greater amount of observation to get an exhaustive list for each opponent. Is it documented in the Ultimania anywhere? (Side note: If a character buys a panel containing a command they can't use, they can own the panel but they don't keep the command. For example, Terra cannot keep a Wishing Edge that Cinderella places down. Not sure if we mentioned that anywhere)

Lastly, the strategy sections need some retouching. We don't need the same information about what to do if Captain Dark/Justice shows up on every map article and the answer to that question is really obvious anyway. If we keep a strategy section, I think it should focus on some of the map layout and the AI behaviour, unless we decide to cover it elsewhere.

Thoughts?

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TheSilentHero — 21:34, 23 February 2016 (UTC)
I agree the pages should be improved. Perhaps we could use a template similar to the Ability Link Boards for the layout, colors, GP costs, bonus panels, etc.


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TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. TheFifteenthMember 21:39, 23 February 2016 (UTC)
It might be more hassling to the reader than it is beneficial, considering how big the maps are in comparison to the Ability Link Boards. Besides, it's not important for the reader to know exactly where every panel on the board is and the map already shows icons of exactly what each panel is. The only icon of a panel that can vary is bonus panels.
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TheSilentHero — 13:32, 24 February 2016 (UTC)
I guess you're right. I was thinking about a list of panels beneath the map, but then I realized there isn't really much to say about the panels, so they could fit in an infobox.


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TheFifteenthMember I like white. I find it goes well with yellow, but only if you want it to. TheFifteenthMember 20:12, 25 February 2016 (UTC)
I don't have the coding knowledge of how to make the infobox but here's a rough draft of what I'm imagining. Some further thoughts:
  • We may have to split the stats for normal board and Mirage Arena since there's less bonus panels in MA and instead more coloured zone panels, meaning the number of panels section will differ. Possibly other stats might change too but I haven't looked into it.
  • We need to check if the same coloured zones appear in each map because I think some may have more than others.
  • On the Command Board page, we've missed out the mechanics about command panel value increasing when you have all of the same colour panel or a chain commands of the same type adjacent to each other.
  • We could also note down the penalty cost of each damage panel but it will be hard to do so unless we do the Ability Link board idea. Is there another way to handle it or should we omit it?

Before handling the infobox, I think it's best if we do all the research first: finding out the values, zones and rewards for everything on MA and normal boards with each character. I'll create an Ansem's Computer thread with everything so that others can help out if they want to.

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TheSilentHero — 16:02, 27 February 2016 (UTC)
I could create the template for you. The only thing that I would change is replace the number of colored panels with the GP cost of the panels (It's been a while since I played, but the prize differs between colors, like the actual Monopoly, right?) Also, we might want to ask Shard for Ultimania scans, so we know all the stats and stuff.


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TheFifteenthMember I hope it's slow and painful; the elation I get from such kills is unmatched by anything, yeeeess... Just thinking about it makes me... oohhh... TheFifteenthMember 18:39, 27 February 2016 (UTC)
I'll have to check that. I think that even within a colour section, the GP cost can differ.
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TheFifteenthMember Myes, but THEY didn't know that! We have to consider THEM! And yet we must also be mysterious, myes, myes... TheFifteenthMember 16:53, 28 February 2016 (UTC)
New discoveries:
  • Each panel costs differently even within the same colour zone.
  • On the pages now, there's a lot more bonuses than what I saw with Terra. Either, many vanish when they're first collected or there's an element of randomisation with each board's panels. Can anyone confirm this?
  1. Some bonus panels will always vary.
  2. Some bonus panels will be present until the player obtains the technique from the Command Board.
  3. Some bonus panels will be present until the player obtains the technique from anywhere.
  4. Some bonus panels will have character-specific bonuses, and follow either 2 or 3.
  5. Bonus panels in the Arena can vary like 1, but never disappear.

"We're werewolves, not swearwolves." (KrytenKoro) 21:09, 6 March 2016 (UTC)

In other words, we need the Ultimania to be able to document every one. TheFifteenthMember 22:03, 6 March 2016 (UTC)