Template talk:InfoWeapon358

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Revision as of 20:36, 28 September 2009 by KrytenKoro (talk | contribs) (Created page with 'Okay: *Name *Gear *Strength (Add) *Strength (Unit) *Magic (Add) *Magic (Unit) *Defense (Add) *Defense (Unit) *Crit % (Add) *Crit % (Unit) *Crit Bonus (Add) *Crit Bonus (Unit) *Ab…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Okay:

  • Name
  • Gear
  • Strength (Add)
  • Strength (Unit)
  • Magic (Add)
  • Magic (Unit)
  • Defense (Add)
  • Defense (Unit)
  • Crit % (Add)
  • Crit % (Unit)
  • Crit Bonus (Add)
  • Crit Bonus (Unit)
  • Ability 1
  • Ability 2
  • Ability 3
  • Act. Speed
  • Attack Move (Land)
  • Attack Move (Air)
  • Combo (Land)
  • Combo (Air)


These:

  • Act. Speed
  • Attack Move (Land)
  • Attack Move (Air)
  • Combo (Land)
  • Combo (Air)

are a bit more mechanical then we want to get into, I think.

That leaves the difference between "Add" and "Unit". I believe that the "add" stats are what that weapon adds to your basic stats, and the "unit" stats are how much each equipped unit adds to that stat. Can anyone with Days verify this? For example, according to the guide, the Umbrella is:

  • Name: Umbrella
  • Gear: Casual Gear (2)
  • Strength (Add):40
  • Strength (Unit): +1
  • Magic (Add): 0
  • Magic (Unit): +1
  • Defense (Add): 0
  • Defense (Unit): +1
  • Crit % (Add): 0
  • Crit % (Unit): +1
  • Crit Bonus (Add): 4
  • Crit Bonus (Unit): +1