User talk:TheFifteenthMember: Difference between revisions

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{{User:TheFifteenthMember/Archive}}
{{User:TheFifteenthMember/Archive}}
==Re: Item Infoboxes==
They are not fully complete. I mean, they still need some adjusts, but they are already in use. See the [[Intrepid|Dream Pieces]] pages, for example. [[Twilight]] and [[Dense]] too. But we still need some info, like KHI descriptions and Days prices, that's why it still isn't in all pages. You can surely use it. One more thing. I need the name's of each toy and the two colors you think that would be good in it's infobox. then, I add it to the [[Template:InfoItem/Style|InfoItem/Style]] template. otherwise, the infobox will style black and white. I have to do the same with the Candies. Thanks. See ya later!! (I'm not using my talk bubble because I will restyle it) - {{User:MateusinhoEX/SigTemplate}} - 13:19, 24 February 2013 (UTC)
:Done. To put Medal prices, use the <nowiki>{{DDDbuym1, 2 or 3}}</nowiki> parameter. - {{User:MateusinhoEX/SigTemplate}} - 16:19, 24 February 2013 (UTC)
== brokensig ==
I am having trouble addapting Sephiroth0812's sig to suit my own righteous purposes. When I paste the text directly on the page, this is what I see:
[[File:Sephiroth KHII.png|50px]]'''[[User:ToaJuaraevo01|<font color=gray><big>Toa</big>]][[User talk:ToaJuaraevo01|<font color=black><big>Juaraevo01</big>]] [[File:Sephiroth KHII.png|50px]]</font></font>
However, when I use the autosig, this is what I see: [[User:ToaJuaraevo01|&#91;&#91;File:Sephiroth KHII.png&#124;50px&#93;&#93;&#39;&#39;&#39;&#91;&#91;User:ToaJuaraevo01&#124;&#60;font color&#61;gray&#62;&#60;big&#62;Toa&#60;/big&#62;&#93;&#93;&#91;&#91;User talk:ToaJuaraevo01&#124;&#60;font color&#61;black&#62;&#60;big&#62;Juaraevo01&#60;/big&#62;&#93;&#93; &#91;&#91;File:Sephiroth KHII.png&#124;50px&#93;&#93;&#60;/font&#62;&#60;/font&#62;]] ([[User talk:ToaJuaraevo01|talk]]) 18:43, 4 March 2013 (UTC)
Any help would be hot. - ToaJuaraevo01
:Perhaps it would be better if it was made on a template page. So put the signature coding onto a page called [[User:ToaJuaraevo01/sig1]] and then write <nowiki>{{User:ToaJuaraevo01/sig1}}</nowiki> on another page called [[User:ToaJuaraevo01/sig2]]. FINALLY, in your preferences enable wiki coding and write <nowiki>{{User:ToaJuaraevo01/sig2}}</nowiki> in the appropriate box. At least, that's how I think its done since its been so long since I've done mine... {{User:TheFifteenthMember/Sig1}} 21:40, 5 March 2013 (UTC)
Ok, It took me a few tries, but it worked. Thanks. Until I can find the time to make my own userbox, this will have to do: This User has gained the trust of the son of [[Sephiroth]]. (I will explain this confusing statment someday, when I write my alter-ego's bio. . . . It's a long story.)
{{User:ToaJuaraevo01/sig1}} 12:35, 6 March 2013 (UTC)
:Its OK! Also, do you not want your signature to say '''your''' name (Jdaniels15)? {{User:TheFifteenthMember/Sig1}} 19:36, 6 March 2013 (UTC)
My username (Jdaniels15) is merely used because it is easy for me to remember. I prefer to use the name of my alter-ego (Juaraevo/A.K.A. ToaJuaraevo01) as a handle. The reason for this is that using it as a username presents a problem, in that I often misspell Juaraevo as Juareavo. I have seen this done on various wikis, including Wikipedia.
{{User:ToaJuaraevo01/sig1}} 14:09, 7 March 2013 (UTC)
*P.S. Check out my userpage, I have added some 'info' on me and my fictional alter-ego... Pronounced 'Wa-rai-vo'
. . . Now that I think about it, I do believe that this is my first public mention of Juaraevo. - I have kept him a secret for years.
{{User:ToaJuaraevo01/sig1}} 12:16, 8 March 2013 (UTC)
:Ok, that sounds good. {{User:TheFifteenthMember/Sig1}} 12:46, 8 March 2013 (UTC)
== Stickers ==
Make sure to leave breadcrumbs (#) on those.{{User:KrytenKoro/Sig}} 01:24, 9 March 2013 (UTC)
:[http://www.khwiki.net/index.php?title=Balloon_Sticker&curid=40582&diff=592791&oldid=592686 You mean like that?] {{User:TheFifteenthMember/Sig1}} 18:27, 10 March 2013 (UTC)
::No, but check it now.{{User:KrytenKoro/Sig}} 19:01, 10 March 2013 (UTC)
:::Ah, I see. I'll do the rest. EDIT: Either on Friday or Saturday. {{User:TheFifteenthMember/Sig1}} 19:10, 10 March 2013 (UTC)
::::Never mind, its done. So what does that actually do, cos I don't ''see'' a difference? {{User:TheFifteenthMember/Sig1}}
== Today's roundtable ==
Hey, today I will have a visit, so I don't know if I will be able to attend to the roundtable. Anyway, about the Dream Eater format, I had an idea for the Ability Links. We could do just like in the Ultimania, make tables with coordinates, for example, A - H above it, 1 - 8 at the side, something like that. Then, the background image of each square of the table would be of the color of the disposition needed to unlock it (white if already unlocked at the start) and with stripes to the directions there are other bonuses, with an image of the bonus on it. For example, if it's a magic command, we put that cloud with magic symbol, and then, below the table, the coordinates of the command with it's name and needed Link Points. I don't know if you understood what I mean, but if you can, take a look at a Ultimania screenshot if you find one, okay? Bye! - {{User:MateusinhoEX/SigTemplate}} - 15:53, 06 April 2013 (UTC)
:Can you link me an ultimania screenshot if you can? {{User:TheFifteenthMember/Sig1}} 19:19, 6 April 2013 (UTC)
http://imgur.com/kdSUExN  --{{User:Neumannz/SigTemplate}} 03:59, 7 April 2013 (UTC)
== Ability Link ==
Actually, there is a difference. On the talk page, you were using a picture of the Link Board, while my page used a [http://nl.kingdomhearts.shoutwiki.com/wiki/Sjabloon:AbilityLink template] to make it. I used the [http://finalfantasy.wikia.com/wiki/Template%3ADissidia_Map Dissidia Map template of the Final Fantasy Wiki] to make mine. I thought it looked better than an image.
[[User:TheSilentHero|TheSilentHero]] ([[User talk:TheSilentHero|talk]]) 14:50, 21 April 2013 (UTC)
== Image Map ==
{{KeybladeSpyMaster
|time=20:18, 22 April 2013 (UTC)
|text=Hey, I was wondering if the wiki has the ability to handle Image Maps. I've been struggling to get mine to work, and if the wiki doesn't handle it well, then I might as well stop trying. Do you know if it does?
}}
But they haven't been givin any that I know of.[[User:Sonamyfan666|Sonamyfan666]] ([[User talk:Sonamyfan666|talk]]) 01:40, 12 May 2013 (UTC)
== RE: EXP Ring ==
The description I wrote is a translation from the Japanese to English, using phrases in descriptions found in Kingdom Hearts and Kingdom Hearts II. Unless the item is found in another game, it would be impossible to have a verbatim English description. If the official Japanese is preferred, I can oblige.
    I aplogize, but I am new at this. The template states that the exper= attribute should only accept yes or no answers. Is this wrong? [[User:Spartan217|Spartan217]] ([[User talk:Spartan217|talk]]) 16:17, 29 May 2013 (UTC)
== Virus and Rare Enemies ==
Hey, FM, first of all, what exactly is a Virus? Also, there are rare enemies that appear within System Sectors, like a special [[Defender]] called [[Eliminator]]. it appeared when I was in the Lv20 Questploration SS in Destiny Islands, in the third floor, challenge: Take no more than 7 hits! ... Well, I lost to him, wasn't prepared to a rare enemy, was without any recovery commands. If it wasn't for him, I would have completed the Challenge. Anyway, is that something related to a Virus? Should it be noted in the infobox? - {{User:MateusinhoEX/SigTemplate}} - 18:39, 29 May 2013 (UTC)
:Well a virus is when every room on that floor is bugged and you have to wager all your sp for the challenge. As for Eliminators and Gold Tricholomas, I think they're like viruses - in some places they randomly appear but in others there's a 100% chance of it happening. From this point, what I'll do is I'll play through all the SS, note down when viruses, Eliminators and Gold Tricholomas appear and then repeat. After I'll compare the two sets of notes and see if I can work out how it works. From there we'll have a clearer image of what to do. {{User:TheFifteenthMember/Sig1}} 19:08, 29 May 2013 (UTC)
== The Thing ==
You know, like the thing like the thing like this {{Userfriend Erry}} or something
{{-}}
== Backdoor image ==
Hey FM, do you think that we could possibly add a image of the backdoor location in the SS infobox. In fact, we could add both: one of it before being cleared and one after. Oh, about the challenges, i had one more idea. If we discover what is the minimum number of Heartless and the maximum, we could put, instead of various slashes, put something like "Defeat 40/50 (or 40-50) Heartless!", with a reference saying that the number of Heartless can vary between those numbers. Or maybe even putting just one number, like "Defeat 45 Heartless!" with the reference again. Anyway, we have to think a little about that, for now, the slashes are fitting well. I will upload the rest of my screenshots. - {{User:MateusinhoEX/SigTemplate}} - 13:27, 16 June 2013 (UTC)
:So, some points:
:*I was thinking of adding another tab besides the Profile and Rewards tab that has all the maps. That can definitely contain the map of the position of the backdoor but maybe we should include maps of the floors too by divving it up. I don't think there's any point in showing a before and after the floor was debugged since it's not exactly useful gameplay-wise. I can see some floors are thee same each time (like in Destiny Islands: Secret Place) so again, we need more experimenting.
:*Perhaps we should add a fourth tab, listing any enemies that definitely appear. Maybe even a list of blox too. Requires research though.
:*I think using the "Defeat 40/50 (or 40-50) Heartless!", with a reference saying that the number of Heartless can vary between those numbers is good. {{User:TheFifteenthMember/Sig1}} 19:28, 16 June 2013 (UTC)
::Okay, the third point, about challenges, is done. About the other points:
::*Maybe creating a third tab, called enemies, with the possible enemies that appear in each floor, is not a bad idea. In it, there would be three columns: one for the floor number, one for the enemies, another for the blox that appear on it.
::*About maps, after playing through each SS at least five times, I will probably be able to see if the maps repeat of if they are completely random. Then, we can think of how we are going to put maps. Because if they almost never repeat and are random, there's no point in putting them in the tab. Also, I think that putting the clear map is better, since the bugged rooms can also change.
::*About the Backdoors, they would fit better in the main, first tab, wouldn't they?
- {{User:MateusinhoEX/SigTemplate}} - 19:53, 16 June 2013 (UTC)
:::*I was thinking of just including a gallery since finding out exactly what appears on each floor will take too much work.
:::*If the bugged rooms change, then OK.
:::*The problem with putting the backdoor location is the image may cramp everything else but we might as well experiment and see. {{User:TheFifteenthMember/Sig1}} 20:00, 16 June 2013 (UTC)
== Trinity Archives ==
{{KeybladeSpyMaster|time=03:06, 10 September 2013 (UTC)|text=Hey, I noticed on the roundtable notes that you suggested to revive the Archives. If need be, I'm up for the task. Just thought I'd let you know}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 17:59, 10 September 2013 (UTC)|default=Well, after I read the two weekly news station thing, I don't think we'll need the Trinity Archives anymore. Thanks anyway!}}
hi and thank you for helping me 15th.
~K.A.S.
== photos ==
Hay 15th do you know how to upload photos to photobucket with a 3ds?
~~K.A.S.~~
:Well, I don't use photobucket or 3DS internet but if I were to guess I'd say it's the same thing as doing it on a desktop. If it doesn't work then either I'm wrong or you can't upload images from a 3DS. {{User:TheFifteenthMember/Sig1}} 18:21, 7 October 2013 (UTC)
== Reason ==
Those reasons didn't make that much sense, since he even said Ansem wasn't the main antagonist (which he was). Maybe he had a point about some information being missing, but that can be fixed by just adding "and Dream Drop Distance" or something. Excluding it just shows missing information, and can confuse new readers who don't know the main villain in KH1 is a Heartless. Just because he made points that are both wrong and fixable without reverting means it's "enough"? That makes no sense. [[Special:Contributions/173.28.36.57|173.28.36.57]] 22:11, 13 October 2013 (UTC)
:What, so my opinion doesn't matter? I don't see how that edit is even debatable. Ansem IS the main antagonist of the first game. Even [[Ansem, Seeker of Darkness|his own page]] states this. All leaving that information out will do is just confuse new readers and players. He's not revealed to be a Heartless until KH2, so how is someone who only played KH1 supposed to know that? The disambiguation page is unclear, and that's why I added it in. [[Special:Contributions/173.28.36.57|173.28.36.57]] 19:39, 14 October 2013 (UTC)
::That's right. The thing is, I DID respond in the talk page. In fact, I even pointed out the talk page in my reverts. The reason why I reverted back again was because there was no response in the talk page. If you want to explain to me what the talk page is for, can you please [http://www.khwiki.net/Talk:Ansem_%28disambiguation%29 realize I've already done it, and am waiting for a response?] [[Special:Contributions/173.28.36.57|173.28.36.57]] 00:02, 17 October 2013 (UTC)
== List of Drop Bonuses ==
How does [[Talk:Drop System#List of Drop Bonuses|this table]] look? Is there anything that should be changed before it goes on the page? [[User:Chainoffire|Chainoffire]] ([[User talk:Chainoffire|talk]]) 04:06, 15 October 2013 (UTC)
I added the munny portion, let me know if there should be any changes. Also, the "random" one is the bottom option (right above the munny thing) and it rotates every drop. I'm not sure how to tell when the "random" items get added, as they don't give you notifications, so is there something else I can put there? {{User:Chainoffire/sig}}
== Titleless ==
Okay, serious request. The school has blocked my talk page, and I have no way around it. I was wondering if you could copy paste whats on it to a new talk page and put the link on my userpage(http://www.khwiki.net/User:Taylorlauntnerlvr13) so that I have access to it. It shouldn't block that as long as I change some of the content, but I will have to edit it later on. I would really appreciate it if you could take time to do this, but if you can't, that's okay too. Thank you. Taylorlauntnerlvr13 18:18, 21 October 2013 (UTC)
== Nihongo templates ==
Bolding of the term should be done in the first parameter, not outside of the entire template. Thanks!{{User:KrytenKoro/Sig}} 17:39, 4 November 2013 (UTC)
:All right, I'll do that. {{User:TheFifteenthMember/Sig1}} 17:50, 4 November 2013 (UTC)
==Right Forum==
Then where is the right place to discuss it? [[User:Byzantinefire|Byzantinefire]] ([[User talk:Byzantinefire|talk]]) 21:14, 9 December 2013 (UTC)
:I don't know, perhaps start a new one yourself. However, I'd just like to say that I don't really like the idea, it's probably something more suited for the Keyhole. {{User:TheFifteenthMember/Sig1}} 17:34, 11 December 2013 (UTC)
== Re:Walkthrough Image ==
{{KeybladeSpyMaster|time=23:34, 27 December 2013 (UTC)|default2=You're welcome! I chose to do the Hollow Bastion ones from scratch, so tell me if the words still seem small to you. Also, I don't know if the ones for KH3D are fine, since they'll all be circles this time. I'll try to get the ones for KH3D and KHII done, but it may be awhile, depending on my access to the computer.}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 13:57, 28 December 2013 (UTC)|default=I'm pretty fine with the text. One thing though: [[:File:Simulated Twilight Town Walkthrough.png|This image]] is spelt wrong. It's "Simulated", not "Simul'''t'''ated" :P}}
{{KeybladeSpyMaster
|time=17:09, 28 December 2013 (UTC)
|text=Yeah, I noticed that after I uploaded the image, and it was an awkward moment for me. I'll try and fix it today.}}
== labyrinth attacks ==
I think Boiling Point, Zero To Hero, and Omnislash only happen after a successful A-button press, which means it can't happen as the first attack, but it can happen ''after'' the third (and final) regular attack.  --{{User:Neumannz/SigTemplate}} 05:13, 30 December 2013 (UTC)
:What I've noticed is a special attack can happen after any successful button press, even the first attack (a couple of times, Cloud used Omnislash straight after the first attack). I'll add these into the article though. {{User:TheFifteenthMember/Sig1}} 12:15, 30 December 2013 (UTC)
Good, because "in place of a regular attack at any time" gives the wrong impression.  --{{User:Neumannz/SigTemplate}} 15:15, 30 December 2013 (UTC)

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