Save Point: Difference between revisions
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Save Points are places within worlds that Sora, Riku, and any character that is controlled can save the progress they have made in their travels. Save Points are dispersed throughout the worlds, usually every three or four rooms, as a tracker. | '''Save Points''' (also called ''Save Spots'') are places within worlds that [[Sora]], [[Riku]], and any character that is controlled can save the progress they have made in their travels as well as fully restore their HP and MP and give the player a chance to organize the party. Save Points are dispersed throughout the worlds, usually every three or four rooms, as a tracker. | ||
==In [[Kingdom Hearts]] and [[Kingdom Hearts II]]== | ==In [[Kingdom Hearts]] and [[Kingdom Hearts II]]== | ||
Save Points are divided into two types; Type A and Type B. | |||
Save Points are divided into two | |||
Type A Save Points remain throughout the game, regardless of how far the player has progressed in the storyline. In additionion to the regular features of the Save Points, Type As also serve as a link between the [[Gummi Ship]] and the world currently being visited, meaning that once activated (by touching them for the first time), one can teleport from the Save Point to the Gummi Ship and vica versa. In Kingdom Hearts II, these may become temporarily inaccessable because of the storyline, and will have to be re-activated later on. | |||
Type B Save Points are in some cases only temporary and will therefor sometimes disappear as the player progresses in the storyline. Unlike the Type A Save Points, these do not serve as links to the Gummi Ship. They still have all the other functions of a Save Point though. | |||
==In [[Kingdom Hearts: Chain of Memories]]== | ==In [[Kingdom Hearts: Chain of Memories]]== | ||
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==[[Gummi Ship]]== | ==[[Gummi Ship]]== | ||
In [[Kingdom Hearts II]], Gummi Ships can be used as Save Points, just by pressing Start, and Saving Progress. | |||
In [[Kingdom Hearts II]], Gummi Ships can be | |||
[[Category:Game elements]] | [[Category:Game elements]] |
Revision as of 12:31, 12 February 2008
Save Points (also called Save Spots) are places within worlds that Sora, Riku, and any character that is controlled can save the progress they have made in their travels as well as fully restore their HP and MP and give the player a chance to organize the party. Save Points are dispersed throughout the worlds, usually every three or four rooms, as a tracker.
In Kingdom Hearts and Kingdom Hearts II
Save Points are divided into two types; Type A and Type B.
Type A Save Points remain throughout the game, regardless of how far the player has progressed in the storyline. In additionion to the regular features of the Save Points, Type As also serve as a link between the Gummi Ship and the world currently being visited, meaning that once activated (by touching them for the first time), one can teleport from the Save Point to the Gummi Ship and vica versa. In Kingdom Hearts II, these may become temporarily inaccessable because of the storyline, and will have to be re-activated later on.
Type B Save Points are in some cases only temporary and will therefor sometimes disappear as the player progresses in the storyline. Unlike the Type A Save Points, these do not serve as links to the Gummi Ship. They still have all the other functions of a Save Point though.
In Kingdom Hearts: Chain of Memories
In Chain of Memories, save points are accessed through a card known as "Moment's Reprieve". They can be used in any room except for story and boss rooms. Save points are also found on each floor of Castle Oblivion
Gummi Ship
In Kingdom Hearts II, Gummi Ships can be used as Save Points, just by pressing Start, and Saving Progress.