Keyblade: Difference between revisions

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[[File:Closing the Door 01 KH0.2.png|thumb|left|200px|Mickey retrieves the Kingdom Key D and prepares to close the Door to Darkness.]]
[[File:Closing the Door 01 KH0.2.png|thumb|left|200px|Mickey retrieves the Kingdom Key D and prepares to close the Door to Darkness.]]
The Keyblade's signature ability is the power to open or close any lock or door,<ref>'''''[[Kingdom Hearts II]]''''', '''Hades''': "Let me see if I got this right... That brat's Keyblade works on any lock?" / '''Pete''': "That's right".</ref> be it to a physical object, to the heart of a person or world, or to a [[gate]] or pathway between worlds. For objects like treasure chests, this merely requires tapping the chest, while for more magical locks, the Keyblade generally operates by emitting a bright, thin beam of light from its tip, or by being thrust directly into the keyhole or person's chest.
The Keyblade's signature ability is the power to open or close any lock or door,<ref>'''''[[Kingdom Hearts II]]''''', '''Hades''': "Let me see if I got this right... That brat's Keyblade works on any lock?" / '''Pete''': "That's right".</ref> be it to a physical object, to the heart of a person or world, or to a [[gate]] or pathway between worlds. For objects like treasure chests, this merely requires tapping the chest, while for more magical locks, the Keyblade generally operates by emitting a bright, thin beam of light from its tip, or by being thrust directly into the keyhole or person's chest.
<!--Their ability to unlock a person's heart makes them particularly effective weapons against [[Heartless]] and [[Nobody|Nobodies]], but also draws these beings to the wielders. Meanwhile, their power over a world's heart allows a wielder to open or seal the barriers between worlds, or even lock the world's heart to protect it from darkness. Keyblades usually exercise this power by emitting a bright, thin beam of light, but can also work by being directly impaled into a person's chest.-->[[Tia Dalma]] implies they can also reverse curses and spells that trap others in different forms; she asked Sora to release her from her mortal form, over trying to persuade the Brethren Court.
<!--Their ability to unlock a person’s heart makes them particularly effective weapons against [[Heartless]] and [[Nobody|Nobodies]], but also draws these beings to the wielders. Meanwhile, their power over a world's heart allows a wielder to open or seal the barriers between worlds, or even lock the world's heart to protect it from darkness. Keyblades usually exercise this power by emitting a bright, thin beam of light, but can also work by being directly impaled into a person's chest.-->[[Tia Dalma]] implies they can also reverse curses and spells that trap others in different forms; she asked Sora to release her from her mortal form, over trying to persuade the Brethren Court.


In combat, Keyblades are wielded in the same way as swords, with the specific style varying with the wielder. Despite many Keyblades' apparent frailty or lack of a cutting edge, Keyblades are able to serve as both excellent blunt weapons and supernaturally precise cutting tools seemingly directed by the wielder's intent.<!--not clear if this is in-universe or just window-dressing:
In combat, Keyblades are wielded in the same way as swords, with the specific style varying with the wielder. Despite many Keyblades' apparent frailty or lack of a cutting edge, Keyblades are able to serve as both excellent blunt weapons and supernaturally precise cutting tools seemingly directed by the wielder's intent.<!--not clear if this is in-universe or just window-dressing:
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A Keyblade wielder can attach a [[Keychain]] or [[Gear]] to their Keyblade to transform it into a particular form, affecting both its design and abilities. Equipping a Keychain also changes the effect generated when the Keyblade is summoned; this effect is generally based on the Keychain's symbolism.  
A Keyblade wielder can attach a [[Keychain]] or [[Gear]] to their Keyblade to transform it into a particular form, affecting both its design and abilities. Equipping a Keychain also changes the effect generated when the Keyblade is summoned; this effect is generally based on the Keychain's symbolism.  


Keyblades seem to be a manifestation of their wielder's hearts and desires and can act upon these desires even when the user is incapacitated, or even in another world or realm entirely. When Aqua gave up hope and allowed herself to be destroyed in the Realm of Darkness, Terra's Earthshaker and Ventus's Wayward Wind came and destroyed the Darksides threatening her, protecting her without a wielder. Also, a Keyblade may appear for it's weilder in a time of need even if it is not consciously summoned, such as during Roxas's battles in the Simulated Twilight Town or when a large lock blocked Sora's path in the Underworld.
Keyblades seem to be a manifestation of their wielders’ hearts and desires and can act upon these desires even when the user is incapacitated, or even in another world or realm entirely. When Aqua gave up hope and allowed herself to be destroyed in the Realm of Darkness, Terra’s Earthshaker and Ventus’s Wayward Wind came and destroyed the Darksides threatening her, protecting her without a wielder. Also, a Keyblade may appear for its wielder in a time of need even if it is not consciously summoned, such as during Roxas’s battles in the Simulated Twilight Town or when a large lock blocked Sora’s path in the Underworld.


==Appearance==
==Appearance==