Raid Boss: Difference between revisions

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The available Raid Boss changes every two or three weeks. It can be challenged once for free, but afterwards, one must spend '''Battle Points''' (BP) to continue fighting it. The amount of BP spent determines damage dealt. Depending on how many allies have already attacked the Raid Boss, a greater {{nihongo|'''Chain Bonus'''|チェインボーナス|Chein Bōnasu}} is awarded. A {{nihongo|'''Keyblade Bonus'''|キーブレードボーナス|Kīburēdo Bōnasu}} can be obtained by facing a Raid Boss with the appropriate [[Keyblade]] equipped. One can trigger an {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX Kādo Bōnasu}} to increase damage output by 10.<!--How? Do we have an equation for this?-->
The available Raid Boss changes every two or three weeks. It can be challenged once for free, but afterwards, one must spend '''Battle Points''' (BP) to continue fighting it. The amount of BP spent determines damage dealt. Depending on how many allies have already attacked the Raid Boss, a greater {{nihongo|'''Chain Bonus'''|チェインボーナス|Chein Bōnasu}} is awarded. A {{nihongo|'''Keyblade Bonus'''|キーブレードボーナス|Kīburēdo Bōnasu}} can be obtained by facing a Raid Boss with the appropriate [[Keyblade]] equipped. One can trigger an {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX Kādo Bōnasu}} to increase damage output by 10.<!--How? Do we have an equation for this?-->


Rarer versions Raid Bosses, called {{nihongo|'''Ω'''|亜種|Ashu|lit. Subspecies}}, also appear. These provide more valuable rewards, and they have a chance of appearing if the initial Raid Boss is defeated quickly enough.       
Rarer versions Raid Bosses, called {{nihongo|'''Ω'''|亜種|Ashu|lit. "Subspecies"}}, also appear. These provide more valuable rewards, and they have a chance of appearing if the initial Raid Boss is defeated quickly enough.       
===''Kingdom Hearts Union χ''===
===''Kingdom Hearts Union χ''===
Different Raid Bosses appear based on the missions during which they are summoned. As of Update 1.1.1, there are six total, each with an Ω variant, that spawn during the story and other events. To spawn a Raid Boss, one must defeat 82 Heartless each time. These powerful foes typically cost 10 AP to attack; he or she who causes a Raid Boss to appear gets to attack first, for free.  
Different Raid Bosses appear based on the missions during which they are summoned. As of Update 1.1.1, there are six total, each with an Ω variant, that spawn during the story and other events. To spawn a Raid Boss, one must defeat 82{{?}} Heartless each time. These powerful foes typically cost 10 AP{{?}}<!--not current--> to attack; he or she who causes a Raid Boss to appear gets to attack first, for free.
<!--ass of update ???, raid bosses are no longer summoned from every mission. Now only summoned from designated raid quests-->
<!--add raid bonus times, raid coins-->
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When the player is defeated, his or her party is able to attack a summoned Raid Boss. The enemy must then be defeated within 10 or 20 minutes, depending on its rarity. The goal of all Raid Boss battles is to destroy the Heartless's limbs, and then its main body. Each defeated limb gives the player a free turn to attack.
When the player is defeated, his or her party is able to attack a summoned Raid Boss. The enemy must then be defeated within 10 or 20 minutes, depending on its rarity. The goal of all Raid Boss battles is to destroy the Heartless's limbs, and then its main body. Each defeated limb gives the player a free turn to attack.