Combo Master: Difference between revisions
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{{game|FM1|FM2|RCO|DDD|KH3}} | {{game|FM1|FM2|RCO|DDD|DHD|KH3}} | ||
[[File:Combo Master KHIIFM.gif|thumb|250px|Sora continuing a combo without striking an enemy or object in ''Kingdom Hearts II Final Mix.'']] | [[File:Combo Master KHIIFM.gif|thumb|250px|Sora continuing a combo without striking an enemy or object in ''Kingdom Hearts II Final Mix.'']] | ||
{{nihongo|'''Combo Master'''|コンボマスター|Konbo Masutā}} is an [[ability]] introduced in ''[[Kingdom Hearts II Final Mix]]''. It allows the user to continue with an [[attack]] combo even if a hit does not strike an enemy or object. | {{nihongo|'''Combo Master'''|コンボマスター|Konbo Masutā}} is an [[ability]] introduced in ''[[Kingdom Hearts II Final Mix]]''. It allows the user to continue with an [[attack]] combo even if a hit does not strike an enemy or object. |