Kingdom Hearts χ: Difference between revisions

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(I've pruned down this section by A LOT. I don't think there is anything else to take out and revise. Maybe a fresh pair of eyes should take a look at this, since I'm still terribly behind with KHX info.)
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Player is then introduced to [[Chirithy]], who explains that Player had been chosen to become a Keyblade wielder to fend off the darkness that is quickly covering the worlds and collect [[Lux]], and it has been tasked by Player's Foreteller to act as an aide to the novice Keyblade wielder throughout their training. Chirithy indicates that Player’s Keyblade is incomplete and still requires the power of "[[Cards (KHχ)|Cards]]". When Player goes to pick up a nearby Card, a [[Moogle]] takes it instead. The Moogle tells Player that they have many Cards that they can offer, but for a price before it gives Player the Card as a sample of what they have to offer.
Player is then introduced to [[Chirithy]], who explains that Player had been chosen to become a Keyblade wielder to fend off the darkness that is quickly covering the worlds and collect [[Lux]], and it has been tasked by Player's Foreteller to act as an aide to the novice Keyblade wielder throughout their training. Chirithy indicates that Player’s Keyblade is incomplete and still requires the power of "[[Cards (KHχ)|Cards]]". When Player goes to pick up a nearby Card, a [[Moogle]] takes it instead. The Moogle tells Player that they have many Cards that they can offer, but for a price before it gives Player the Card as a sample of what they have to offer.


After exploring the area and defeating several Heartless, Player is approached by their Foreteller, who explains that they will need to call upon the help of others to defeat stronger Heartless. When another Darkside appears, numerous Keyblade wielders from Player's Union arrive to help Player take down the powerful Heartless. Following their victory, the Foreteller warns Player that there are others who appear to be collecting light in order to fend off the darkness, but other Unions do not necessarily strive for peace across the worlds and are gathering Lux for their own selfish desires. The Foreteller instructs Player to discern whose darkness is hiding behind a façade of light for themselves. Once the Foreteller leaves, Chirithy sends Player to other worlds to fight the darkness by using the [[Lanes Between]] to access these other worlds.
After exploring the area and defeating several Heartless, Player is approached by their Foreteller, who explains that they will need to call upon the help of others to defeat stronger Heartless. When another Darkside appears, numerous Keyblade wielders from Player's Union arrive to help Player take down the powerful Heartless. Following their victory, the Foreteller warns Player that there are others who appear to be collecting light in order to fend off the darkness, but other Unions do not necessarily strive for peace across the worlds and are gathering Lux for their own selfish desires. The Foreteller instructs Player to discern whose darkness is hiding behind a façade of light for themselves. Once the Foreteller leaves, Chirithy sends Player to other worlds to fight the darkness via the [[Lanes Between]].


Player visits [[Dwarf Woodlands]], [[Wonderland]], and [[Agrabah]], where they defeat hordes of Heartless, but they are unable to locate where the Heartless are originating from. Upon returning to Daybreak Town, Chirithy decides to tell Player the story of the [[Master of Masters]] and how he bestowed a copy of the [[Book of Prophecies]] to each of the five Foretellers, which contains a prophecy of the Keyblade War. In order to save the future from being engulfed in darkness, the five Foretellers began using the hidden power within the prophecies via the Cards. Chirithy reminds Player that even though the five Foretellers have the same goal, their wills differ, which is why Player must not lose sight of who they are. Later, Chirithy discovers that the Darkballs that they found in Agrabah had come from another world and sends Player to [[Olympus Coliseum]] to defeat the Heartless.
Player visits [[Dwarf Woodlands]], [[Wonderland]], and [[Agrabah]], where they defeat hordes of Heartless, but they are unable to locate where the Heartless are originating from. Upon returning to Daybreak Town, Chirithy decides to tell Player the story of the [[Master of Masters]] and how he bestowed a copy of the [[Book of Prophecies]] to each of the five Foretellers, which contains a prophecy of the Keyblade War. In order to save the future from being engulfed in darkness, the five Foretellers began using the hidden power within the prophecies via the Cards. Chirithy reminds Player that even though the five Foretellers have the same goal, their wills differ, which is why Player must not lose sight of who they are. Later, Chirithy discovers that the Darkballs that they found in Agrabah had come from another world and sends Player to [[Olympus Coliseum]] to defeat the Heartless.