Dwarf Woodlands: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Line 36: Line 36:
==Story==
==Story==
===''Kingdom Hearts χ''===
===''Kingdom Hearts χ''===
The Player arrives in Dwarf Woodlands, where they’re swarmed by Heartless. After dispatching their foes, a resident of the world, Doc, approaches and thanks the the Player for defeating the Heartless – who had been wreaking havoc throughout their world – including the mine from which Doc and his friends had been working together. Doc voices his concern on the matter, as he hasn’t seen his friends since they decided that they needed to get rid of the Heartless, and asks The Player if he could help – suggesting that they begin their search at their cottage, as someone may have returned.
The Player arrives in Dwarf Woodlands, where they’re swarmed by Heartless. After dispatching their foes, a resident of the world, Doc, approaches and thanks the the Player for defeating the Heartless – who had been wreaking havoc throughout their world – including the mine from which Doc and his friends had been working together. Doc voices his concern on the matter, as he hasn’t seen his friends since they decided that they needed to get rid of the Heartless, and asks the Player if he could help – suggesting that they begin their search at their cottage, as someone may have returned.
Afterwards, Doc mentions that they can’t proceed because something big is in their cottage and will end up destroying it. The Player goes ahead and destroys the Large Body and other Heartless surrounding the cottage. When the coast is clear, Doc proceeds to check to see if anyone else had returned to the cottage.  
Afterwards, Doc mentions that they can’t proceed because something big is in their cottage and will end up destroying it. The Player goes ahead and destroys the Large Body and other Heartless surrounding the cottage. When the coast is clear, Doc proceeds to check to see if anyone else had returned to the cottage.  


Line 43: Line 43:
The Player helps Doc get some medicinal flowers and mosses in order to prepare for the possibility of his friends returning wounded, while also clearing the way of Heartless in order to allow Doc to return home. While getting water for Happy, The Player discovers a message in a bottle by the river and has to have Doc read what it says. Apparently, Sleepy got trapped in the swamp due to a flood from the rain and needs to be rescued. In the swamp, The Player finds Sleepy and Grumpy being attacked by Heartless and manages to defeat them. Though Grumpy insists that he could’ve defeated the Heartless and saved Sleepy by himself, he allows The Player to escort them all back to the cottage, where they reunite with Happy and Doc. Doc and Grumpy then go with The Player back to the mines to fix the trolley so that they can search deeper in the mines for Sneezy, Dopey and Bashful – but unfortunately, Grumpy needs screws rather than iron nails as Happy had indicated, and sends The Player off to get them. Once they do, Grumpy gets to work fixing the trolley.  
The Player helps Doc get some medicinal flowers and mosses in order to prepare for the possibility of his friends returning wounded, while also clearing the way of Heartless in order to allow Doc to return home. While getting water for Happy, The Player discovers a message in a bottle by the river and has to have Doc read what it says. Apparently, Sleepy got trapped in the swamp due to a flood from the rain and needs to be rescued. In the swamp, The Player finds Sleepy and Grumpy being attacked by Heartless and manages to defeat them. Though Grumpy insists that he could’ve defeated the Heartless and saved Sleepy by himself, he allows The Player to escort them all back to the cottage, where they reunite with Happy and Doc. Doc and Grumpy then go with The Player back to the mines to fix the trolley so that they can search deeper in the mines for Sneezy, Dopey and Bashful – but unfortunately, Grumpy needs screws rather than iron nails as Happy had indicated, and sends The Player off to get them. Once they do, Grumpy gets to work fixing the trolley.  


Back in the forest, The Player finds Happy, who had sought out more medicinal ingredients for Doc, only to find that he can’t get to the mushrooms he needs, instead asking The Player for help. The Player then returns to the mine to find that the trolley is fixed, and so they delve deeper in search of the three remaining dwarves.
Back in the forest, the Player finds Happy, who had sought out more medicinal ingredients for Doc, only to find that he can’t get to the mushrooms he needs, instead asking the Player for help. The Player then returns to the mine to find that the trolley is fixed, and so they delve deeper in search of the three remaining dwarves.


“The world was in Darkness. But, the world where I came into being was full of a very bright Light. The person who bore me from this world was smiling and looking at me from within the Light.” – Chirithy
“The world was in Darkness. But, the world where I came into being was full of a very bright Light. The person who bore me from this world was smiling and looking at me from within the Light.” – Chirithy


Deeper within the mind, The Player finds Bashful, who'd become trapped when the ground beneath his feet collapsed and a landslide cut him off from the exit, leaving him trapped within a cave.
Deeper within the mind, the Player finds Bashful, who'd become trapped when the ground beneath his feet collapsed and a landslide cut him off from the exit, leaving him trapped within a cave.


The Player goes back to Grumpy, who reveals that Heartless had swarms all over the trolley when he went back to the station, and he requires The Player’s assistance in clearing them out. After this, Sleepy asks that The Player get him some Wormwood to keep him awake long enough that he can look after the cottage as he’s meant to. Then, The Player encounters Chirithy, who sends him after some Darkball Heartless that had appeared in Dwarf Woodlands – though he wonders where they could’ve come from following The Player’s success – suggesting that perhaps they’d come from another world.
The Player goes back to Grumpy, who reveals that Heartless had swarms all over the trolley when he went back to the station, and he requires The Player’s assistance in clearing them out. After this, Sleepy asks that The Player get him some Wormwood to keep him awake long enough that he can look after the cottage as he’s meant to. Then, the Player encounters Chirithy, who sends him after some Darkball Heartless that had appeared in Dwarf Woodlands – though he wonders where they could’ve come from following The Player’s success – suggesting that perhaps they’d come from another world.


Prior to the Player's second visit to the Dwarf Woodlands, the Queen summons forth the Magic Mirror, who asks what she wishes to know, with the Queen asking “Who is the fairest one of all?” However The Magic Mirror claims to see a young maiden other than the Queen. Enraged, the Queen demands that The Magic Mirror give her the name of this young maiden – and so The Magic Mirror responds: “Lips red as the rose, hair black as ebony, skin as white as snow…” Immediately, the Queen knows that the maiden The Magic Mirror spoke of is her step-daughter, Snow White.
Prior to the Player's second visit to the Dwarf Woodlands, the Queen summons forth the Magic Mirror, who asks what she wishes to know, with the Queen asking “Who is the fairest one of all?” However The Magic Mirror claims to see a young maiden other than the Queen. Enraged, the Queen demands that The Magic Mirror give her the name of this young maiden – and so The Magic Mirror responds: “Lips red as the rose, hair black as ebony, skin as white as snow…” Immediately, the Queen knows that the maiden The Magic Mirror spoke of is her step-daughter, Snow White.
Line 67: Line 67:
Thinking that Snow White has been killed, the Queen once again asks The Magic Mirror “Who’s the fairest one of all?” The Magic Mirror proclaims that Snow White is still the fairest of them all, living in a small cottage in the middle of the forest. Confused and outraged, the Queen asks how this could be possible when she’d sent The Huntsman out to kill Snow White, only for The Magic Mirror to state that her Huntsman had failed her, as Snow White lives. Accepting this, the Queen vows to kill Snow White herself, intending on using her magic to disguise herself as an old peddler woman. That night, the Queen sets out in her disguise with the intent of giving Snow White a poisoned apple that will kill her in an eternal sleep.  
Thinking that Snow White has been killed, the Queen once again asks The Magic Mirror “Who’s the fairest one of all?” The Magic Mirror proclaims that Snow White is still the fairest of them all, living in a small cottage in the middle of the forest. Confused and outraged, the Queen asks how this could be possible when she’d sent The Huntsman out to kill Snow White, only for The Magic Mirror to state that her Huntsman had failed her, as Snow White lives. Accepting this, the Queen vows to kill Snow White herself, intending on using her magic to disguise herself as an old peddler woman. That night, the Queen sets out in her disguise with the intent of giving Snow White a poisoned apple that will kill her in an eternal sleep.  


The next day, while in the mine the dwarves ask The Player to check in on Snow White. At the cottage, Snow White voices her concern for Dopey, as he’d ventured into the Dark Forest alone, asking The Player to see if they can find Dopey, only to discover that Dopey is safe within the Ore Mine with the other dwarves. Later, when the dwarves don’t come back from the mine, The Player goes to check on them – finding that another Heartless had appeared in the tunnel and prevented them from getting out. After defeating the Heartless, The Player heads out of the mine to find Chirithy waiting for them. Chirithy states that they have a huge problem, as the Light –Snow White – is being threatened by the Darkness. Hearing the dwarves coming, Chirithy vanishes and the dwarves question what The Player’s doing – as the Queen has captured Snow White and they need to hurry back to the cottage. As they leave, Chirithy reappears and watches the group as they disappear into the forest.
The next day, while in the mine the dwarves ask The Player to check in on Snow White. At the cottage, Snow White voices her concern for Dopey, as he’d ventured into the Dark Forest alone, asking The Player to see if they can find Dopey, only to discover that Dopey is safe within the Ore Mine with the other dwarves. Later, when the dwarves don’t come back from the mine, The Player goes to check on them – finding that another Heartless had appeared in the tunnel and prevented them from getting out. After defeating the Heartless, The Player heads out of the mine to find Chirithy waiting for them. Chirithy states that they have a huge problem, as the Light –Snow White – is being threatened by the Darkness. Hearing the dwarves coming, Chirithy vanishes and the dwarves question what the Player’s doing – as the Queen has captured Snow White and they need to hurry back to the cottage. As they leave, Chirithy reappears and watches the group as they disappear into the forest.


In the cottage, the Queen tells Snow White that the apple she’s offering isn’t an ordinary apple, as it grants wishes, just one bite and any wish will come true. The Queen places the apple in Snow White’s hands, and Snow White reluctantly wishes for The Prince to take her to his castle so that they could live happily ever after together. The Queen then hurries Snow White, telling her to take her bite before the wish fades away. When the effect takes and Snow White falls, the Queen proclaims herself to be the fairest of them all before leaving the cottage.
In the cottage, the Queen tells Snow White that the apple she’s offering isn’t an ordinary apple, as it grants wishes, just one bite and any wish will come true. The Queen places the apple in Snow White’s hands, and Snow White reluctantly wishes for The Prince to take her to his castle so that they could live happily ever after together. The Queen then hurries Snow White, telling her to take her bite before the wish fades away. When the effect takes and Snow White falls, the Queen proclaims herself to be the fairest of them all before leaving the cottage. The Player and the seven dwarves rush to the cottage, coming face-to-face with the Queen, who escapes as Heartless appear on the scene. The Player takes on the Heartless while the dwarves chase after The Queen – taking down anything that stands in their way. The group catches up to the Queen on the mountains, where she attempts to dislodge a large rock to drop a landslide on the dwarves – though before she can lightning strikes and the cliff crumbles beneath her feet, sending her falling to her doom.
The Player and the seven dwarves rush to the cottage, coming face-to-face with the Queen, who escapes as Heartless appear on the scene. The Player takes on the Heartless while the dwarves chase after The Queen – taking down anything that stands in their way. The group catches up to the Queen on the mountains, where she attempts to dislodge a large rock to drop a landslide on the dwarves – though before she can lightning strikes and the cliff crumbles beneath her feet, sending her falling to her doom.


The next day, the dwarves have a funeral for Snow White, encasing her in a glass coffin, while The Player watches from a far. Chirithy joins The Player and solemnly states that it’s fortunate that Snow White hadn’t been swallowed by darkness, but she has fallen into a deep sleep. Momentarily, Chirithy wonders if The Player would be able to wake her up, though he quickly denies this as a possibility, as The Player lacks that kind of power. As someone approaches Chirithy disappears, surprisingly it is The Prince who’s arrived at the funeral, where he kisses Snow White and manages to wake her from her eternal slumber. Chirithy reappears, stating that the fact that The Prince’s and Snow White’s hearts had been connected that he was lead to her and could awaken her with true love’s kiss. In the end, Chirithy says this was just an example of the bonds of the heart, which can be very powerful – ending by suggesting that maybe The Player already has that power within themselves.
The next day, the dwarves have a funeral for Snow White, encasing her in a glass coffin, while The Player watches from a far. Chirithy joins The Player and solemnly states that it’s fortunate that Snow White hadn’t been swallowed by darkness, but she has fallen into a deep sleep. Momentarily, Chirithy wonders if the Player would be able to wake her up, though he quickly denies this as a possibility, as The Player lacks that kind of power. As someone approaches Chirithy disappears, surprisingly it is the Prince who’s arrived at the funeral, where he kisses Snow White and wakes her from her eternal slumber. Chirithy reappears, stating that the fact that the Prince’s and Snow White’s hearts had been connected that he was lead to her and could awaken her with true love’s kiss. In the end, Chirithy says this was just an example of the bonds of the heart, which can be very powerful – ending by suggesting that maybe The Player already has that power within themselves.


===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===