Kingdom Hearts II: Difference between revisions

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''Kingdom Hearts II'' offers a number of key differences from the original ''Kingdom Hearts''. While the core gameplay remains the same, new features have been added to improve the experience. The two most notable are Sora's Drive system, which allows him to fuse with one or both party allies and assume new powers, and Reaction Commands, which allow Sora and/or members of his party to perform special maneuvers in the course of battle. In addition, there are new and revamped Abilities, as well as special abilities, such as Glide, that can only be gained by leveling Sora's Drive Forms.
''Kingdom Hearts II'' offers a number of key differences from the original ''Kingdom Hearts''. While the core gameplay remains the same, new features have been added to improve the experience. The two most notable are Sora's Drive system, which allows him to fuse with one or both party allies and assume new powers, and Reaction Commands, which allow Sora and/or members of his party to perform special maneuvers in the course of battle. In addition, there are new and revamped Abilities, as well as special abilities, such as Glide, that can only be gained by leveling Sora's Drive Forms.


[[Item Synthesis]] is again offered; however, [[Moogle]]s must now be leveled to make more powerful items or use rarer materials, which can be obtained through events such as competitions in the Olympus Coliseum world, and in treasure chests across the worlds, and lists of ingredients can be found in [[Recipe]]s in the worlds or as Free Development items that open with a Moogle's improving ability. Treasure chests are also abundant, mostly containing synthesis materials and [[Accessory|accessories]]; however, the scavenger hunt-type games of [[Trinity Mark]]s and the [[101 Dalmatians]] are gone.
[[Item Synthesis]] is again offered; however, [[Moogle]]s must now be leveled to make more powerful items or use rarer materials, and lists of ingredients can be found in [[Recipe]]s in the worlds or as Free Development items that open with a Moogle's improving ability. Treasure chests are also abundant, mostly containing synthesis materials and [[Accessory|accessories]]; however, the scavenger hunt-type games of [[Trinity Mark]]s and the [[101 Dalmatians]] are gone.


Also notably changed is the [[Gummi Ship]] system; instead of a space shooter, the ships now operate more like a rail shooter, traveling along a fixed path while allowing the player to worry only about destroying various enemies scattered along the course. Ships can now be equipped with abilities of their own, new Gummi types such as [[Slash Gummi]]s have been added, and high-level Gummi Ships may have two companion ships, called [[Teeny Ship]]s, that can assist them in battle.
Also notably changed is the [[Gummi Ship]] system; instead of a space shooter, the ships now operate more like a rail shooter, traveling along a fixed path while allowing the player to worry only about destroying various enemies scattered along the course. Ships can now be equipped with abilities of their own, new Gummi types such as [[Slash Gummi]]s have been added, and high-level Gummi Ships may have two companion ships, called [[Teeny Ship]]s, that can assist them in battle.