Walkthrough:Kingdom Hearts Re:coded/Wonderland: Difference between revisions

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SECTOR TABLE
SECTOR TABLE


[[File:Cheshire Cat KH.png|150px|right]]
After everything's back to normal, sneak your way past the south-east exit to reach the {{Wtext|Lotus Forest|l}}, which has a lot of treasure. First, climb up the ladder to the north to jump to the lily-pad platform to the west. Climb up the trail of blocks southward to reach a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Blizzard|w}}. Afterwards, return to the ground and then climb up the ladder in the west. A trail of blocks leads to a {{Wtext|Blank Chip|i}} and further on, a {{Wtext|Defense +1|i}}. Get the {{Wtext|Inkling: Peculiar Hole|i}} in the south and then return to the {{Wtext|Clearing|l}}. An {{Wtext|Inkling: Heartless|i}} is available in the south-west but it's useless like the cookie.
After everything's back to normal, sneak your way past the south-east exit to reach the {{Wtext|Lotus Forest|l}}, which has a lot of treasure. First, climb up the ladder to the north to jump to the lily-pad platform to the west. Climb up the trail of blocks southward to reach a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Blizzard|w}}. Afterwards, return to the ground and then climb up the ladder in the west. A trail of blocks leads to a {{Wtext|Blank Chip|i}} and further on, a {{Wtext|Defense +1|i}}. Get the {{Wtext|Inkling: Peculiar Hole|i}} in the south and then return to the {{Wtext|Clearing|l}}. An {{Wtext|Inkling: Heartless|i}} is available in the south-west but it's useless like the cookie.


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After the sector is completed, you will recieve an {{Wtext|Inkling: Watch|i}}, which is what the {{Wtext|White Rabbit|c}} needed earlier. The guards walk at normal speed again so return to the {{Wtext|Tea Party Garden|l}} and examine the table again. This time, you can give the {{Wtext|White Rabbit|c}} the {{Wtext|Inkling: Watch|i}} and in return, you will receive an {{Wtext|Inkling: Trial|i}}. That's everything this route so return to the {{Wtext|Clearing|l}}.
After the sector is completed, you will recieve an {{Wtext|Inkling: Watch|i}}, which is what the {{Wtext|White Rabbit|c}} needed earlier. The guards walk at normal speed again so return to the {{Wtext|Tea Party Garden|l}} and examine the table again. This time, you can give the {{Wtext|White Rabbit|c}} the {{Wtext|Inkling: Watch|i}} and in return, you will receive an {{Wtext|Inkling: Trial|i}}. That's everything this route so return to the {{Wtext|Clearing|l}}.


Now, go through the south-west door, which is the final, unexplored gate, and you'll find yourself in the {{Wtext|Rose Garden|l}}, a complicated portal maze. First, go through the only portal available to get to a clearing in the south, which has another door to the {{Wtext|Lotus Forest|l}} to the south but you can ignore that. Then, go through the portal to the west to reach a narrow, "L" shaped place. From there, take the south-west gate to arrive in an empty space. Next, take the northern portal to reach a little area containing a {{Wtext|Rare Prize Blox|t}} with a {{Wtext|Firaga Burst|w}} inside and an {{Wtext|Inkling: White Roses|i}}. Return through the same portal to get back to the empty space and then take the east portal to reach an empty, narrow corridor. Take the only portal (which is eastwards again) and you'll find yourself in a room that has a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Debug Device: R|i}}, hidden under a cluster of other blocks. Afterwards, use the northern portal to reach a tiny room that has an {{Wtext|Inkling: Looking Glass|i}} (which is useless). Work your way backwards to the "L" shaped room but this time, go through the northern portal to reach a room, containing a few regular blocks. Go through the south portal to reach a room with a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Blizzard Edge|w}} and a useless {{Wtext|Inkling: Red Roses}}. That's absolutely everything in this puzzle-ridden labyrinth so work backwards to the {{Wtext|Clearing|l}} once more.
Now, go through the south-west door, which is the final, unexplored gate, and you'll find yourself in the {{Wtext|Rose Garden|l}}, a complicated portal maze. First, go through the only portal available to get to a clearing in the south, which has another door to the {{Wtext|Lotus Forest|l}} to the south but you can ignore that. Then, go through the portal to the west to reach a narrow, "L" shaped place. From there, take the south-west gate to arrive in an empty space. Next, take the northern portal to reach a little area containing a {{Wtext|Rare Prize Blox|t}} with a {{Wtext|Firaga Burst|w}} inside and an {{Wtext|Inkling: White Roses|i}}. Return through the same portal to get back to the empty space and then take the east portal to reach an empty, narrow corridor. Take the only portal (which is eastwards again) and you'll find yourself in a room that has a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Debug Device: R|i}}, hidden under a cluster of other blocks. Afterwards, use the northern portal to reach a tiny room that has an {{Wtext|Inkling: Looking Glass|i}} (which is useless). Work your way backwards to the "L" shaped room but this time, go through the northern portal to reach a room, containing a few regular blocks. Go through the south portal to reach a room with a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Blizzard Edge|w}} and a useless {{Wtext|Inkling: Red Roses}}. That's absolutely everything in this puzzle-ridden labyrinth so work backwards to get to the {{Wtext|Clearing|l}} once more.
 
Remember that non-hostile {{Wtext|Card Soldier|c}} back at the {{Wtext|Hedge Maze|l}}? It's time to return to him so trek back there and speak to him. Use the {{Wtext|Inkling: White Roses|i}} on him and in return you will obtain the {{Wtext|Inkling: Queen of Hearts|i}}. Now you should have all sixteen {{Wtext|Inklings|i}} so return to the {{Wtext|Clearing|l}} for the last time, and speak to {{Wtext|Alice|c}}.
Help her sort out her memory by inserting {{Wtext|Inklings|i}} at the right places, so that she remembers something like: "I was following the '''White Rabbit''' and I fell down a '''Peculiar Hole'''. I tried to ask '''The Cheshire Cat''' how to get home and he suggested that I visit the castle of '''The Queen of Hearts''', which was where I saw the keyhole." That is all that's required but you can obtain additional rewards if you get her to remember more: "I was captured by '''Card Soldiers''' and they put me on '''Trial'''. I ran away and came across a tea party hosted by the March Hare and '''The Mad Hatter''', who were celebrating an '''Unbirthday'''. Afterwards, I met the '''Doorknob'''." After reminding her of all that, she will give you a {{Wtext|Cure +1|i}}.
 
{{Wtext|Data-Sora|c}} and {{Wtext|Alice|c}} go through to talk to the {{Wtext|Queen of Hearts|c}}. Unfortunately, the mad queen puts the two on trial and then {{Wtext|Data-Sora|c}} has to battle his way through to the Keyhole, while {{Wtext|Alice|c}} runs away.
 
SUB-BOSS TEMPLATE: CRANK TOWER
STRATEGY: The aim of this battle is to lower the Keyhole in the birdcage to the ground level. Focus your attacks on one side of the Crank Tower and then move on to the other once its been destroyed. Mainly ignore the Card Soldiers since they can never be defeated forever. Once the birdcage is on the ground, examine it to end the battle.
 
{{Wtext|Data-Sora|c}} will then enter the Keyhole, drastically changing the gameplay again, like the side-scrolling segment of {{Wtext|Traverse Town|l}}, and this time, the game is changed to a 3D shooter. In the first section, simply lock-on to enemies and shoot them down. Use power-ups, notably {{Wtext|Aero Shield|w}} which can be vital for defense, and break {{Wtext|Prize Blox|t}} to find some much-needed health orbs. Be sure to avoid the hazardous pools of reddish-black liquid as they can damage you severely. At the end of each section, the {{Wtext|Trickmaster|b}} appears, forcing you to fight him until he runs away again. The second section is slightly more complicated as {{Wtext|Bug Blox|e}} gather in larger clumps, larger {{Wtext|Heartless|e}} appear and towards the end, the screen slightly tilts to the side. The third and final section becomes much more complex; you now move at a much quicker pace, the camera-tilting idea is taken to extremes and you'll also have to deal with unbreakable metal blocks being added to the mix.
 
BOSS TEMPLATE: TRICKMASTER
STRATEGY: Avoid its projectile attacks by using timely dodge-rolls. Rather then attacking it with individual bolts, lock-on to all its body parts and then shoot to deal cumulative damage. Power-ups can help. Starting from the second section, it begins to attack more aggressively. it places large amounts of blocks ahead of you so be prepared to dodge, rapidly shoot to destroy blocks or use a power-up. Also, it uses an attack where it spins in flames and shoots fireballs at you. While he does this, forget about attacking him and focus on dodging.
REWARD: Lady Luck.
 
After the 3D shooter segment is over, {{Wtext|Wonderland|l}} is completed, initiating a series of of cutscenes after which you are pulled straight into your next world, [[Walkthrough:Kingdom Hearts Re:coded/Olympus Coliseum|Olympus Coliseum]].
 
==Questploration==
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