Critical Hit: Difference between revisions
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The '''Critical Hit''' function is a battle element that has been present since the first ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' installment. It is always at the end of the combo. It adds extra damage to the finisher, and can also send enemies flying or stun them. Notably, ''[[Kingdom Hearts 358/2 Days]]'' is the only installment so far that has a visible stat of Critical Hit. The other games use a hidden value. It's possible for a Critical Hit to be dealt during Limits at any time. | The '''Critical Hit''' function is a battle element that has been present since the first ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' installment. It is always at the end of the combo. It adds extra damage to the finisher, and can also send enemies flying or stun them. Notably, ''[[Kingdom Hearts 358/2 Days]]'' is the only installment so far that has a visible stat of Critical Hit. The other games use a hidden value. It's possible for a Critical Hit to be dealt during Limits at any time. |