User:EternalNothingnessXIII/Kingdom Hearts Birth by Sleep Walkthrough/Game Basics: Difference between revisions

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(Really can't wait till I finish this section.)
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The last option, "Load Game," allows you to, as its name implies, open the save menu and select a different saved game to load. This should only be used as a last resort, as you will lose any unsaved progress from before the battle you were defeated in and will force you to play from where you last saved your game in the newly loaded save file.
The last option, "Load Game," allows you to, as its name implies, open the save menu and select a different saved game to load. This should only be used as a last resort, as you will lose any unsaved progress from before the battle you were defeated in and will force you to play from where you last saved your game in the newly loaded save file.
===The Command System===
====The Command Deck====
The conerstone of ''Kingdom Hearts Birth by Sleep'' is ultimately acquiring, melding, and mastering Commands. Aside from basic combos, Command Styles, and Finish Commands (which are detailed below), everyone of your character's Commands can be found in his or her Command Deck. These techniques include anything from the ability to jump and block to the usage of Potions and other items, let alone casting spells like Firaga and Thundaga or unleashing special physical attacks such as Ars Solum or Blitz. You can prepare up to three different Command Decks that can be switched at any time for use in battle in the Command Decks section of the Camp Menu. Each Command Deck consists of three different sections:
*'''Battle Commands'''
*'''Action Commands'''
*'''Shotlock Commands'''
Battle Commands are special attacks, spells, and items your characters can execute via {{button|t}}. Your characters acquire these Commands throughout their quest, and they can be equipped to the Command Deck in the Camp Menu. Those Commands in the Command Deck are always visible on the bottom left-hand corner of the screen, where you can shift through them by pressing {{button|u}} and {{Button|d}} on the D-pad. The game begins with only three available slots in which to place Commands, but your characters will gain a grand total of eight over the course of their journey. While a majority of Commands take up only one slot each, more powerful ones take up two spaces with Friend Commands such as Trinity Limit taking up three. Battle Commands become sealed off temporarily and need to reload for varying periods of time after usage before they can be utilized again.
Action Commands are your character's innate abilities, which they can execute at any time you like. Action Commands include basic functions such as jumping and blocking, but they also have more advanced versions such as gliding or counterattacking. These techniques are learned as the game progresses. There are enough slots in your character's Command Deck to equip one of each type of Action Command, thus you do not have to choose between them, but it is recommended that you replace basic abilities such as Block with more advanced versions once you obtain them such as Renewal Block, as these upgraded Commands often have additional beneficial effects when used.
Shotlock Commands are your character's main method of attacking enemies at long range. Each character learns several Shotlock Commands over the course of his or her journey, but only one can be equipped at a time. As some Shotlocks possess special properties such as the ability to deal elemental damage, their strength will vary depending on the situation. It is for this reason you may wish to try varying which Shotlocks you use rather than relying on a single favorite.
====Acquiring New Commands====
====Mastering Commands====
====Melding Commands====
=====Collecting Recipe Books=====
===Creating and Mastering Abilities===   
===Using the Command Gauge===
===Using the Command Gauge===
The Command Gauge, which sits atop your Command Deck in the bottom left-hand corner of the screen, is the key to unleashing some of the game's most powerful attacks. As you strike opponents with the Keyblade or execute offensive Commands, the gauge will fill by a certain amount, which varies depending on the technique used. If you allow time to pass between periods of offense, the Command Gauge will begin to drain. Thus it is necessary to fight aggressively in order to make the most of this gameplay element.
The Command Gauge, which sits atop your Command Deck in the bottom left-hand corner of the screen, is the key to unleashing some of the game's most powerful attacks. As you strike opponents with the Keyblade or execute offensive Commands, the gauge will fill by a certain amount, which varies depending on the technique used. If you allow time to pass between periods of offense, the Command Gauge will begin to drain. Thus it is necessary to fight aggressively in order to make the most of this gameplay element.
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Once you perform either of these options, the Command Gauge will deplete to zero. Luckily, you are immediately able to return to the offensive to begin building it back up again.
Once you perform either of these options, the Command Gauge will deplete to zero. Luckily, you are immediately able to return to the offensive to begin building it back up again.
===Command Styles===
===Command Styles===
As you fill your Command Gauge, the game keeps track of what actions you take to do so. If you use enough Commands of a certain type to trigger a Command Style, your character will switch to that style when the Command Gauge is full. For example, the Thunderbolt Command Style will activate whenever you favor the usage of Thunder-attributed spells and attacks to fill the Command Gauge. If you vary the Commands used while filling the Command Gauge, your character will switch to the Command Style you've triggered most.
As you fill your Command Gauge, the game keeps track of what actions you take to do so. If you use enough Commands of a certain type to trigger a Command Style, your character will switch to that style when the Command Gauge is full. For example, the Thunderbolt Command Style will activate whenever you favor the usage of Thunder-attributed spells and attacks to fill the Command Gauge. If you vary the Commands used while filling the Command Gauge, your character will switch to the Command Style you've triggered most.