Game:Vanitas: Difference between revisions

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====Third Battle====
====Third Battle====
[[File:Venitas.png|250px|right]]
[[File:Venitas.png|250px|right]]
Aqua having been ambushed by Vanitas after battle with [[Braig]] but having also been rescued by King Mickey, she finds her dear friend Ventus under the possession of Vanitas, forced to fight him to stop Vanitas from opening [[Kingdom Hearts (world)|Kingdom Hearts]] with the completed X-Blade and free Ven. King Mickey will assist Aqua in this battle, Aqua also having access to Shotlocks, Command Styles, and D-Links.
The Vanitas-possessed Ventus will immediately go on the offensive, and it is best that the player keep at a constant hit-and-run strategy to escape him. It is also important to remember the fact that Aqua's physical techniques are not all that powerful. Thus magic must be relied on. For this reason, Detona-Square can be used to interrupt the boss's attacks and deal great damage. Other spells will deal great damage, as well. It is also important that Aqua utilize Mickey's presence to her advantage, as not only are his attacks powerful and his HP in no need of restoration, but he grants her the use of the Burst of Faith ability. This attack lastly makes Aqua immune to damage during its execution, having a long range as well.
The boss may occasionally sink into the ground, visible only by a pool of darkness. This pool will go to the player's location, and Wheel Roll must be used to escape the rain of fireballs that the Vanitas-possessed Ventus summons as he strikes from below. He may also attempt a physical combo, one that can be guarded against with Reflect and used to the player's advantage by opening a window for the boss to receive damaage via Barrier Cracker. If the boss vanishes, immediately Wheel Roll away before he hits Aqua with a downward slam with an added Blizzard effect. While the Vanitas-possessed Ventus has access to several other devastaing physical desperation attacks such as chaining physical combos with bursts of energy, his most devastating by far causes him to warp to the center of the battlefield, charging power. He will then leap into the air, slamming back down in an immense burst of light. There is no way to dodge this attack at close range, so immediately activate an ability that prevents damage, such as the combo finisher of the Blade Charge Command Style.
So long as the player remembers that Aqua favors magic over strength as Terra does, or a balance of both as Ventus does, and uses magic-based abilities to the fullest, the Vanitas-possessed Ventus should fall relatively easily. Heal when necessary, make full use of special powers and abilities granted by King Mickey or Command Styles, and maintain a hit-and-run strategy.   
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