Sanctuary (Sitar): Difference between revisions
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{{game|358}} | {{game|358}} | ||
{{Youmay|the weapon|[[Sanctuary|the song]]}} | {{Youmay|the weapon|[[Sanctuary|the song]]}} | ||
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<div class="tabbertab" title="Sanctuary" style="width:234px"> | <div class="tabbertab" title="Sanctuary" style="width:234px"> | ||
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Like the rest of Demyx's weapons' musical connections, the Sanctuary sitar draws its name from the English rendition of the theme song of ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]'': [[Sanctuary]], by [[wikipedia:Utada Hikaru|Utada Hikaru]]. | Like the rest of Demyx's weapons' musical connections, the Sanctuary sitar draws its name from the English rendition of the theme song of ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]'': [[Sanctuary]], by [[wikipedia:Utada Hikaru|Utada Hikaru]]. | ||
==Gameplay== | |||
Sanctuary's normal ground combo starts with Demyx performing a 360-degree spinning diagonal slash with the tip of the sitar, followed by a swing of the the sitar by the neck diagonally upward in a baseball bat-like fashion, and ends with a powerful attack where Demyx lifts the weapon by the neck above his head and slams it downward in a pickaxe-like fashion. The {{button|dsy}} combo can be activated after the second attack, and consists of four quick blasts of yellow shockwaves in an outward direction. | |||
The aerial combo consists of a series of very fast airborne spinning attacks, followed by followed by a blast of three yellow shockwaves forwards, and ends with four quick blasts of yellow shockwaves in an outward direction. | |||
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