Rise to Fame: Difference between revisions
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{{game|358}} | {{game|358}} | ||
<div class="tabber" style="float: right;"> | <div class="tabber" style="float: right;"> | ||
<div class="tabbertab" title="Rise to Fame" style="width:234px"> | <div class="tabbertab" title="Rise to Fame" style="width:234px"> | ||
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Its name refers to the "journey" musicians must take to become famous. Its Japanese name may also be a reference to Japanese rock band Road of Major. | Its name refers to the "journey" musicians must take to become famous. Its Japanese name may also be a reference to Japanese rock band Road of Major. | ||
==Gameplay== | |||
Rise to Fame's normal ground combo starts with Demyx performing a 360-degree spinning diagonal slash with the tip of the sitar, followed by the same attack, but in the opposite direction. The combo ends with another 360-degree spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him. The {{button|dsy}} combo can be activated after the first or second attack, and consists of a leap and a series of very fast airborne spinning attacks. | |||
The aerial combo consists of a series of very fast airborne spinning attacks, followed by a downward diagonal slash with the tip of the sitar, and ends with four quick blasts of yellow shockwaves in an outward direction. | |||
{{DemyxWeapons}} | {{DemyxWeapons}} | ||
{{FearlessGear}} | {{FearlessGear}} | ||