Drive Gauge: Difference between revisions

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* [[Kingdom Hearts II Abilities|Damage Drive]] - Drive Gauge is refilled when damage is taken.
* [[Kingdom Hearts II Abilities|Damage Drive]] - Drive Gauge is refilled when damage is taken.
* [[Kingdom Hearts II Abilities|Drive Boost]] - Drive Gauge restoration increased faster during MP Charge
* [[Kingdom Hearts II Abilities#Keyblade Abilities|Drive Boost]] - Drive Gauge restoration increased faster during MP Charge
** [[Oblivion]] has this ability.
** [[Oblivion]] has this ability.
* [[Kingdom Hearts II Abilities|Form Boost]] - Form Gauge depletes at 80% normal speed.  
* [[Kingdom Hearts II Abilities#Keyblade Abilities|Form Boost]] - Form Gauge depletes at 80% normal speed.  
** [[Oathkeeper]] has this ability.
** [[Oathkeeper]] has this ability.
* [[Kingdom Hearts II Abilities|Summon Boost]] - Summon Gauge depletes at 80% normal speed.  
* [[Kingdom Hearts II Abilities|Summon Boost]] - Summon Gauge depletes at 80% normal speed.  
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* [[Kingdom Hearts II Abilities|Auto Master]] - Set Master Form to Reaction Command when HP is down.  
* [[Kingdom Hearts II Abilities|Auto Master]] - Set Master Form to Reaction Command when HP is down.  
* [[Kingdom Hearts II Abilities|Auto Final]] - Set Final Form to Reaction Command when HP is down.
* [[Kingdom Hearts II Abilities|Auto Final]] - Set Final Form to Reaction Command when HP is down.
* [[Kingdom Hearts II Abilities|Light & Dark]] - From [[Two Across]] keyblade. Increases the chance of getting Anti-Form which means  a higher chance to obtain Final Form for the first time.
* [[Kingdom Hearts II Abilities#Keyblade Abilities|Light & Dark]] - From [[Two Across]] keyblade. Increases the chance of getting Anti-Form which means  a higher chance to obtain Final Form for the first time.
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