Slapshot: Difference between revisions
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{{game|FM1|KH2|FM2}} | {{game|FM1|KH2|FM2}} | ||
{{InfoAbility | |||
{{ | |kana=スラップショット | ||
|romaji=Surappushotto | |||
|kh2name=Slapshot | |||
|kh2image=Slapshot KHIIFM.gif | |||
|kh2desc=Rapidly attacks a nearby target without getting flung back. {{note|Original description: 'Rapidly attacks a target.'}} | |||
|kh2el1={{AT|att}} Physical | |||
|kh2pow1=x1.5{{KHII}}<br>x1.25{{FMII}} | |||
|kh2drv1=4 | |||
|kh2def1=O | |||
|kh2fin1=X | |||
|kh2ap=2 | |||
}} | |||
'''Slapshot''' is a technique that appears in ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts II]]''. It allows the user to perform a quick uppercut. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Final Mix'', Slapshot is a [[combat ability]] that costs 1 {{AP}} to equip. It allows [[Sora]] to perform a wide uppercut slash instead of his default, slower thrust when near an opponent, and has a chance of dealing a [[Critical Hit]]. When [[Combo Master]] is equipped, it is possible to skip over Slapshot without the attack even landing due to the fast transitions between attacks. | In ''Kingdom Hearts Final Mix'', Slapshot is a [[combat ability]] that costs 1 {{AP}} to equip. It allows [[Sora]] to perform a wide uppercut slash instead of his default, slower thrust when near an opponent, and has a chance of dealing a [[Critical Hit]]. When [[Combo Master]] is equipped, it is possible to skip over Slapshot without the attack even landing due to the fast transitions between attacks. | ||
In ''Kingdom Hearts II'', Slapshot is an [[action ability]] that costs 2 AP to equip. It allows Sora to perform a quick uppercut slash when near an opponent, doing slightly more damage than a regular strike and preventing him from getting flung back if he is blocked or parried. Physical defenses such as a [[Large Body]]'s front notably do not stop the attack. In ''[[Kingdom Hearts II Final Mix]]'', Sora | In ''Kingdom Hearts II'', Slapshot is an [[action ability]] that costs 2 AP to equip. It allows Sora to perform a quick uppercut slash when near an opponent, doing slightly more damage than a regular strike and preventing him from getting flung back if he is blocked or parried. Physical defenses such as a [[Large Body]]'s front notably do not stop the attack. In ''[[Kingdom Hearts II Final Mix]]'', Sora connects his combo attacks more easily when performing Slapshot. Its description is erroneously switched with that of [[Dodge Slash]], but this was corrected in ''Kingdom Hearts II Final Mix''. | ||
==Learning Slapshot== | ==Learning Slapshot== | ||
===''Kingdom Hearts Final Mix''=== | ===''Kingdom Hearts Final Mix''=== | ||
*Sora learns Slapshot at level 6 with the [[Dream Shield]], 12 with the [[Dream Sword]], and 69 with the [[Dream Rod]]. | *Sora learns Slapshot at level 6 with the [[Dream Shield]], 12 with the [[Dream Sword]], and 69 with the [[Dream Rod]]. | ||
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*Sora learns Slapshot after clearing the [[Nobody|Nobodies]] from [[Betwixt and Between]]. | *Sora learns Slapshot after clearing the [[Nobody|Nobodies]] from [[Betwixt and Between]]. | ||
*[[Limit Form]] has Slapshot as a default ability. | *[[Limit Form]] has Slapshot as a default ability. | ||
[[File:Slapshot KHFM.gif|thumb|right|200px|In ''Kingdom Hearts Final Mix'', Slapshot is a wide, upward swing.]] | |||
==Other appearances== | ==Other appearances== | ||
In ''[[Kingdom Hearts 358/2 Days]]'', [[Roxas]] uses an upward slash reminiscent of Slapshot as part of some weapons' attack combos. | In ''[[Kingdom Hearts 358/2 Days]]'', [[Roxas]] uses an upward slash reminiscent of Slapshot as part of some weapons' attack combos. | ||
[[Category:Kingdom Hearts abilities]] | [[Category:Kingdom Hearts abilities]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] |