Kingdom Hearts HD 1.5 ReMIX: Difference between revisions
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'''''Kingdom Hearts HD 1.5 ReMIX''''', stylized as '''''Kingdom Hearts HD I.5 ReMIX''''', is an HD remaster compilation of the '' | '''''Kingdom Hearts HD 1.5 ReMIX''''', stylized as '''''Kingdom Hearts HD I.5 ReMIX''''', is an HD remaster compilation of the ''{{c|Kingdom Hearts|series}}'' series, made in celebration of the series's tenth anniversary. It includes full HD remasters of ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]'' with added PlayStation 3 Trophy support. It also includes a collection of cutscenes from ''[[Kingdom Hearts 358/2 Days]]'' up-scaled in full HD within the compilation's [[Theater Mode]]. It marks the first time ''Kingdom Hearts Final Mix'' was made available outside of Japan, and the first time ''Kingdom Hearts Re:Chain of Memories'' was made available in Europe and Australia. | ||
The credit roll viewable from the title screen contains cutscene footage from ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', and ''[[Kingdom Hearts Re:coded]]'', hinting at the announcement of ''[[Kingdom Hearts HD 2.5 ReMIX]]''. | The credit roll viewable from the title screen contains cutscene footage from ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', and ''[[Kingdom Hearts Re:coded]]'', hinting at the announcement of ''[[Kingdom Hearts HD 2.5 ReMIX]]''. | ||
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==Development== | ==Development== | ||
During August 2011, Tetsuya Nomura expressed desire to release a high definition re-release of the game though he had yet to confirm such plans.<ref>http://www.andriasang.com/e/blog/2011/08/09/nomura_on_kingdom_hearts/</ref> The idea for a high definition re-release preceded plans for ''[[finalfantasy: | During August 2011, Tetsuya Nomura expressed desire to release a high definition re-release of the game though he had yet to confirm such plans.<ref>http://www.andriasang.com/e/blog/2011/08/09/nomura_on_kingdom_hearts/</ref> The idea for a high definition re-release preceded plans for ''[[finalfantasy:Final Fantasy X/X-2 HD Remaster|Final Fantasy X]]'' re-release, and was a focus for two Square Enix programmers for over a year.<ref>http://kotaku.com/5950468/thanks-two-lovely-programmers-for-the-hd-kingdom-hearts-remix</ref> Plans for an HD re-release were further hinted in a [[List of Glossary terms#Secret Message|Secret Message]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', unlocked during the [[Dive Mode#Credits|credits]]. | ||
In September 2012, Square Enix announced ''Kingdom Hearts HD 1.5 ReMIX''. It was revealed that the character models from ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', like [[Sora]], [[Riku]], and [[Ansem, Seeker of Darkness|Ansem]]'s for example, are being used in ''Kingdom Hearts HD 1.5 ReMIX'' as a base for the game's characters.<ref>http://www.rpgsite.net/news/2051-kingdom-hearts-1.5-hd-remix-is-in-development-at-square-enixs-osaka-studio</ref> The cutscenes from ''Kingdom Hearts Final Mix'', which used English voice acting, would use the original Japanese voice acting, though the ''Final Mix''-exclusive cutscenes would still remain silent for both versions, much like with the original release. The only exception is the cutscene with [[Xemnas|Unknown]],<ref>https://www.youtube.com/watch?v=kbrqTuBg4cA</ref> as it used lines recycled from other cutscenes, just like the ones from the English version were used for this cutscene for the original Japanese PS2 release.<ref>https://www.youtube.com/watch?v=Wz0r0myg8sY</ref> Every cutscene from ''Kingdom Hearts 358/2 Days'', whether it was originally a prerendered scene or used in-game graphics, would be remade for Theater Mode. ''Kingdom Hearts 358/2 Days'' was originally planned to be an HD remade game, however, it would delay the development of the new title, so it ended up being within the compilation's Theater Mode. | In September 2012, Square Enix announced ''Kingdom Hearts HD 1.5 ReMIX''. It was revealed that the character models from ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', like [[Sora]], [[Riku]], and [[Ansem, Seeker of Darkness|Ansem]]'s for example, are being used in ''Kingdom Hearts HD 1.5 ReMIX'' as a base for the game's characters.<ref>http://www.rpgsite.net/news/2051-kingdom-hearts-1.5-hd-remix-is-in-development-at-square-enixs-osaka-studio</ref> The cutscenes from ''Kingdom Hearts Final Mix'', which used English voice acting, would use the original Japanese voice acting, though the ''Final Mix''-exclusive cutscenes would still remain silent for both versions, much like with the original release. The only exception is the cutscene with [[Xemnas|Unknown]],<ref>https://www.youtube.com/watch?v=kbrqTuBg4cA</ref> as it used lines recycled from other cutscenes, just like the ones from the English version were used for this cutscene for the original Japanese PS2 release.<ref>https://www.youtube.com/watch?v=Wz0r0myg8sY</ref> Every cutscene from ''Kingdom Hearts 358/2 Days'', whether it was originally a prerendered scene or used in-game graphics, would be remade for Theater Mode. ''Kingdom Hearts 358/2 Days'' was originally planned to be an HD remade game, however, it would delay the development of the new title, so it ended up being within the compilation's Theater Mode. | ||
In January 2013, Jesse McCartney, the voice of [[Roxas]], posted a picture on Instagram showing Roxas clearly displayed on a screen in a recording booth, along with the caption, "For all you 'Kingdom Hearts' Fans. Recording the next chapter, #KingdomHearts #Roxas #Gamers." McCartney also posted a minute long video of himself recording battle and combat grunts for Roxas, while also filming what looks like ''Kingdom Hearts 358/2 Days''. However, when notified, Square Enix immediately removed both the photo and video. After much fan speculation, a 2013 Q3/Q4 release was confirmed for the west on February | In January 2013, Jesse McCartney, the voice of [[Roxas]], posted a picture on Instagram showing Roxas clearly displayed on a screen in a recording booth, along with the caption, "For all you 'Kingdom Hearts' Fans. Recording the next chapter, #KingdomHearts #Roxas #Gamers." McCartney also posted a minute long video of himself recording battle and combat grunts for Roxas, while also filming what looks like ''Kingdom Hearts 358/2 Days''. However, when notified, Square Enix immediately removed both the photo and video. After much fan speculation, a 2013 Q3/Q4 release was confirmed for the west on February 25, 2013.<ref>http://na.square-enix.com/game-kingdomhearts/go/article/view/blog/261657/announcing_kingdom_hearts_hd_1.5_remix</ref> It was later announced that the game would come to North America on September 10, 2013,<ref>http://blog.us.playstation.com/2013/05/07/kingdom-hearts-hd-1-5-remix-pre-order-for-limited-edition-artbook/</ref> Australia on September 12, 2013,<ref>http://www.capsulecomputers.com.au/2013/05/kingdom-hearts-hd-1-5-remix-release-date-announced-for-australia-and-nz</ref> and Europe on September 13, 2013.<ref>http://blog.eu.playstation.com/2013/05/07/pre-order-kingdom-hearts-hd-1-5-remix-limited-edition-art-book-available/</ref> | ||
It was revealed in March 2013 in a Famitsu interview, that 66 tracks spanning across all three games (with a majority of them concentrated in ''Kingdom Hearts Final Mix'') have been re-recorded with live instrumentation, as opposed to the original games' use of the PlayStation 2's built-in tone generator for their background music.{{?}}<!--properly cite to site with quote, not just naked url--><ref>http://www.famitsu.com/news/201303/18029994.html</ref> | It was revealed in March 2013 in a Famitsu interview, that 66 tracks spanning across all three games (with a majority of them concentrated in ''Kingdom Hearts Final Mix'') have been re-recorded with live instrumentation, as opposed to the original games' use of the PlayStation 2's built-in tone generator for their background music.{{?}}<!--properly cite to site with quote, not just naked url--><ref>http://www.famitsu.com/news/201303/18029994.html</ref> |