Kingdom Hearts HD 1.5 ReMIX: Difference between revisions

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(→‎Kingdom Hearts 358/2 Days: These are orchestral recordings, the word remaster means something else for music.)
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{{Q|It all starts here.|Tagline}}
{{Q|It all starts here.|Tagline}}
'''''Kingdom Hearts HD 1.5 ReMIX''''', stylized as '''''Kingdom Hearts HD I.5 ReMIX''''', is an HD remaster compilation of the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series, made in celebration of the series's tenth anniversary. It includes full HD remasters of ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]'' with added PlayStation 3 Trophy support.  It also includes a collection of cutscenes from ''[[Kingdom Hearts 358/2 Days]]'' up-scaled in full HD within the compilation's [[Theater Mode]]. It marks the first time ''Kingdom Hearts Final Mix'' was made available outside of Japan, and the first time ''Kingdom Hearts Re:Chain of Memories'' was made available in Europe and Australia.
'''''Kingdom Hearts HD 1.5 ReMIX''''', stylized as '''''Kingdom Hearts HD I.5 ReMIX''''', is an HD remaster compilation of the ''{{c|Kingdom Hearts|series}}'' series, made in celebration of the series's tenth anniversary. It includes full HD remasters of ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]'' with added PlayStation 3 Trophy support.  It also includes a collection of cutscenes from ''[[Kingdom Hearts 358/2 Days]]'' up-scaled in full HD within the compilation's [[Theater Mode]]. It marks the first time ''Kingdom Hearts Final Mix'' was made available outside of Japan, and the first time ''Kingdom Hearts Re:Chain of Memories'' was made available in Europe and Australia.


The credit roll viewable from the title screen contains cutscene footage from ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', and ''[[Kingdom Hearts Re:coded]]'', hinting at the announcement of ''[[Kingdom Hearts HD 2.5 ReMIX]]''.
The credit roll viewable from the title screen contains cutscene footage from ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', and ''[[Kingdom Hearts Re:coded]]'', hinting at the announcement of ''[[Kingdom Hearts HD 2.5 ReMIX]]''.
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==Development==
==Development==
During August 2011, Tetsuya Nomura expressed desire to release a high definition re-release of the game though he had yet to confirm such plans.<ref>http://www.andriasang.com/e/blog/2011/08/09/nomura_on_kingdom_hearts/</ref> The idea for a high definition re-release preceded plans for ''[[finalfantasy:Final_Fantasy_X/X-2_HD_Remaster‎|Final Fantasy X]]'' re-release, and was a focus for two Square Enix programmers for over a year.<ref>http://kotaku.com/5950468/thanks-two-lovely-programmers-for-the-hd-kingdom-hearts-remix</ref>  Plans for an HD re-release were further hinted in a [[List of Glossary terms#Secret Message|Secret Message]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', unlocked during the [[Dive Mode#Credits|credits]].
During August 2011, Tetsuya Nomura expressed desire to release a high definition re-release of the game though he had yet to confirm such plans.<ref>http://www.andriasang.com/e/blog/2011/08/09/nomura_on_kingdom_hearts/</ref> The idea for a high definition re-release preceded plans for ''[[finalfantasy:Final Fantasy X/X-2 HD Remaster‎|Final Fantasy X]]'' re-release, and was a focus for two Square Enix programmers for over a year.<ref>http://kotaku.com/5950468/thanks-two-lovely-programmers-for-the-hd-kingdom-hearts-remix</ref>  Plans for an HD re-release were further hinted in a [[List of Glossary terms#Secret Message|Secret Message]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', unlocked during the [[Dive Mode#Credits|credits]].


In September 2012, Square Enix announced ''Kingdom Hearts HD 1.5 ReMIX''. It was revealed that the character models from ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', like [[Sora]], [[Riku]], and [[Ansem, Seeker of Darkness|Ansem]]'s for example, are being used in ''Kingdom Hearts HD 1.5 ReMIX'' as a base for the game's characters.<ref>http://www.rpgsite.net/news/2051-kingdom-hearts-1.5-hd-remix-is-in-development-at-square-enixs-osaka-studio</ref> The cutscenes from ''Kingdom Hearts Final Mix'', which used English voice acting, would use the original Japanese voice acting, though the ''Final Mix''-exclusive cutscenes would still remain silent for both versions, much like with the original release. The only exception is the cutscene with [[Xemnas|Unknown]],<ref>https://www.youtube.com/watch?v=kbrqTuBg4cA</ref> as it used lines recycled from other cutscenes, just like the ones from the English version were used for this cutscene for the original Japanese PS2 release.<ref>https://www.youtube.com/watch?v=Wz0r0myg8sY</ref> Every cutscene from ''Kingdom Hearts 358/2 Days'', whether it was originally a prerendered scene or used in-game graphics, would be remade for Theater Mode. ''Kingdom Hearts 358/2 Days'' was originally planned to be an HD remade game, however, it would delay the development of the new title, so it ended up being within the compilation's Theater Mode.
In September 2012, Square Enix announced ''Kingdom Hearts HD 1.5 ReMIX''. It was revealed that the character models from ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', like [[Sora]], [[Riku]], and [[Ansem, Seeker of Darkness|Ansem]]'s for example, are being used in ''Kingdom Hearts HD 1.5 ReMIX'' as a base for the game's characters.<ref>http://www.rpgsite.net/news/2051-kingdom-hearts-1.5-hd-remix-is-in-development-at-square-enixs-osaka-studio</ref> The cutscenes from ''Kingdom Hearts Final Mix'', which used English voice acting, would use the original Japanese voice acting, though the ''Final Mix''-exclusive cutscenes would still remain silent for both versions, much like with the original release. The only exception is the cutscene with [[Xemnas|Unknown]],<ref>https://www.youtube.com/watch?v=kbrqTuBg4cA</ref> as it used lines recycled from other cutscenes, just like the ones from the English version were used for this cutscene for the original Japanese PS2 release.<ref>https://www.youtube.com/watch?v=Wz0r0myg8sY</ref> Every cutscene from ''Kingdom Hearts 358/2 Days'', whether it was originally a prerendered scene or used in-game graphics, would be remade for Theater Mode. ''Kingdom Hearts 358/2 Days'' was originally planned to be an HD remade game, however, it would delay the development of the new title, so it ended up being within the compilation's Theater Mode.


In January 2013, Jesse McCartney, the voice of [[Roxas]], posted a picture on Instagram showing Roxas clearly displayed on a screen in a recording booth, along with the caption, "For all you 'Kingdom Hearts' Fans. Recording the next chapter, #KingdomHearts #Roxas #Gamers." McCartney also posted a minute long video of himself recording battle and combat grunts for Roxas, while also filming what looks like ''Kingdom Hearts 358/2 Days''. However, when notified, Square Enix immediately removed both the photo and video. After much fan speculation, a 2013 Q3/Q4 release was confirmed for the west on February 25th, 2013.<ref>http://na.square-enix.com/game-kingdomhearts/go/article/view/blog/261657/announcing_kingdom_hearts_hd_1.5_remix</ref> It was later announced that the game would come to North America on September 10th, 2013,<ref>http://blog.us.playstation.com/2013/05/07/kingdom-hearts-hd-1-5-remix-pre-order-for-limited-edition-artbook/</ref> Australia on September 12th, 2013,<ref>http://www.capsulecomputers.com.au/2013/05/kingdom-hearts-hd-1-5-remix-release-date-announced-for-australia-and-nz</ref> and Europe on September 13th, 2013.<ref>http://blog.eu.playstation.com/2013/05/07/pre-order-kingdom-hearts-hd-1-5-remix-limited-edition-art-book-available/</ref>
In January 2013, Jesse McCartney, the voice of [[Roxas]], posted a picture on Instagram showing Roxas clearly displayed on a screen in a recording booth, along with the caption, "For all you 'Kingdom Hearts' Fans. Recording the next chapter, #KingdomHearts #Roxas #Gamers." McCartney also posted a minute long video of himself recording battle and combat grunts for Roxas, while also filming what looks like ''Kingdom Hearts 358/2 Days''. However, when notified, Square Enix immediately removed both the photo and video. After much fan speculation, a 2013 Q3/Q4 release was confirmed for the west on February 25, 2013.<ref>http://na.square-enix.com/game-kingdomhearts/go/article/view/blog/261657/announcing_kingdom_hearts_hd_1.5_remix</ref> It was later announced that the game would come to North America on September 10, 2013,<ref>http://blog.us.playstation.com/2013/05/07/kingdom-hearts-hd-1-5-remix-pre-order-for-limited-edition-artbook/</ref> Australia on September 12, 2013,<ref>http://www.capsulecomputers.com.au/2013/05/kingdom-hearts-hd-1-5-remix-release-date-announced-for-australia-and-nz</ref> and Europe on September 13, 2013.<ref>http://blog.eu.playstation.com/2013/05/07/pre-order-kingdom-hearts-hd-1-5-remix-limited-edition-art-book-available/</ref>


It was revealed in March 2013 in a Famitsu interview, that 66 tracks spanning across all three games (with a majority of them concentrated in ''Kingdom Hearts Final Mix'') have been re-recorded with live instrumentation, as opposed to the original games' use of the PlayStation 2's built-in tone generator for their background music.{{?}}<!--properly cite to site with quote, not just naked url--><ref>http://www.famitsu.com/news/201303/18029994.html</ref>
It was revealed in March 2013 in a Famitsu interview, that 66 tracks spanning across all three games (with a majority of them concentrated in ''Kingdom Hearts Final Mix'') have been re-recorded with live instrumentation, as opposed to the original games' use of the PlayStation 2's built-in tone generator for their background music.{{?}}<!--properly cite to site with quote, not just naked url--><ref>http://www.famitsu.com/news/201303/18029994.html</ref>