Rising Strike: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Re:coded'', Rising Strike is an {{c|attack command|rco}} that has a memory consumption of 8%, a reload time of 5 seconds, and fills the Clock Gauge by 70 points. | In ''Kingdom Hearts Re:coded'', Rising Strike is an {{c|attack command|rco}} that has a memory consumption of 8%, a reload time of 5 seconds, and fills the Clock Gauge by 70 points. If used in the air, Data-Sora will quickly land back down on the ground before performing the technique; its animation is very similar to that of [[Upper Slash]]. | ||
==Learning Rising Strike== | ==Learning Rising Strike== |