Game:Ursula: Difference between revisions

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====Second encounter====
====Second encounter====
Ursula can be found in an area hidden beyond the Calm Depths (marked with "???"), where the water currents might push Sora away—use the newly acquired ability [[Mermaid Kick]] to get to that area. In this area, Sora's party will confront a gargantuan Ursula, this time, wielding King Triton's trident. It should be noted that if Sora uses any form of [[Aero]] magic here, this will strengthen Ursula. She deals non-elemental damage which resembles [[Thunder]]; these attacks increase in power and quantity when she raises the trident. She occasionally blows air currents into Sora, dealing substantial damage to him. When she has only one HP bar left, Ursula can open her mouth to use a Thunder-like laser, which will damage Sora if he gets in the way.
Ursula can be found in an area hidden beyond the Calm Depths (marked with "???"), where the water currents might push Sora away—use the newly acquired ability [[Mermaid Kick]] to get to that area. In this area, Sora's party will confront a gargantuan Ursula, this time, wielding King Triton's trident. She deals non-elemental damage which resembles [[Thunder]]; these attacks increase in power and quantity when she raises the trident. She occasionally blows air currents into Sora, dealing substantial damage to him. When she has only one HP bar left, Ursula can open her mouth to use a Thunder-like laser, which will damage Sora if he gets in the way.


Her only weak point is the head, so it is best to use physical attacks on it. It should be noted that Stop will immobilize her temporarily, making it easier to chain combos. Try and get behind her head, and start hitting her relentlessly. This can be done best by swimming over her head, and then coming down. Occasionally Ursula will push Sora away from her head, so get as close to her as you can. Don't be shy about using the Keyblade—and heal when necessary. When she starts to gasp, swim behind her head and chain combo attacks to the side or back of her head, and swim away when it starts to get dangerous. Magical attacks can damage her as well, but normal combos work best.
Her only weak point is the head, so it is best to use physical attacks on it. It should be noted that Stop will immobilize her temporarily, making it easier to chain combos. Try and get behind her head, and start hitting her relentlessly. This can be done best by swimming over her head, and then coming down. Occasionally Ursula will push Sora away from her head, so get as close to her as you can. Don't be shy about using the Keyblade—and heal when necessary. When she starts to gasp, swim behind her head and chain combo attacks to the side or back of her head, and swim away when it starts to get dangerous. Magical attacks can damage her as well, but normal combos work best.