Kingdom Hearts HD 2.5 ReMIX: Difference between revisions

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On June 5, 2014, Square Enix announced the release dates for the Japanese, European, and North American versions of ''Kingdom Hearts HD 2.5 ReMIX''. Along with this announcement came a new trailer for the game compilation that was featured at E3 2014. Announcement of an Ultimania dealing with the entire ''Kingdom Hearts'' series would be sold with the game<ref>[http://store.jp.square-enix.com/detail/9784757543843 Kingdom Hearts Series Ultimania Memorial - Square Enix eStore]</ref>, and an official soundtrack was to be released, as well<ref>[http://store.jp.square-enix.com/special/khhd2 Kingdom Hearts HD 2.5 ReMIX - Square Enix eStore]</ref>. On June 6, 2014, Square Enix France released a ten-minute video featuring gameplay from both ''Kingdom Hearts II Final Mix'' and ''Kingdom Hearts Birth by Sleep Final Mix'' from the HD compilation. In an interview during E3 2014 on June 10, 2014, Tai Yasue said that the development of the compilation was far easier than the development of ''Kingdom Hearts HD 1.5 ReMIX'', that the ''Kingdom Hearts Re:coded'' cutscenes extended to three hours (two of which were completely new), and that the Mirage Arena in ''Kingdom Hearts Birth by Sleep Final Mix'' would not have multiplayer capabilities. Following this bit of news, Yasue said the Mirage Arena had been tweaked to be more enjoyable as a single-player arena.<ref>[https://www.youtube.com/watch?v=zMayL01TQWY Square Enix Presents: E3 2014 Live Day 1]</ref> On June 12, 2014, Tai Yasue confirmed in an interview with IGN that there would be new secret cutscenes in ''Kingdom Hearts Re:coded'' that would relate to the previous games in the ''Kingdom Hearts'' series, as well as to ''Kingdom Hearts III''.{{fact}} Yasue also mentioned during E3 2014 that over ninety instrumental tracks in ''Kingdom Hearts HD 2.5 ReMIX'' had been reorchestrated in Boston. The Video Game Orchestra and its recording division, SoundtRec Boston, confirmed this on June 13, 2014 via Facebook.<ref>[https://www.facebook.com/VGOOnline/posts/10152505255645761 Video Game Orchestra - Facebook]</ref>
On June 5, 2014, Square Enix announced the release dates for the Japanese, European, and North American versions of ''Kingdom Hearts HD 2.5 ReMIX''. Along with this announcement came a new trailer for the game compilation that was featured at E3 2014. Announcement of an Ultimania dealing with the entire ''Kingdom Hearts'' series would be sold with the game<ref>[http://store.jp.square-enix.com/detail/9784757543843 Kingdom Hearts Series Ultimania Memorial - Square Enix eStore]</ref>, and an official soundtrack was to be released, as well<ref>[http://store.jp.square-enix.com/special/khhd2 Kingdom Hearts HD 2.5 ReMIX - Square Enix eStore]</ref>. On June 6, 2014, Square Enix France released a ten-minute video featuring gameplay from both ''Kingdom Hearts II Final Mix'' and ''Kingdom Hearts Birth by Sleep Final Mix'' from the HD compilation. In an interview during E3 2014 on June 10, 2014, Tai Yasue said that the development of the compilation was far easier than the development of ''Kingdom Hearts HD 1.5 ReMIX'', that the ''Kingdom Hearts Re:coded'' cutscenes extended to three hours (two of which were completely new), and that the Mirage Arena in ''Kingdom Hearts Birth by Sleep Final Mix'' would not have multiplayer capabilities. Following this bit of news, Yasue said the Mirage Arena had been tweaked to be more enjoyable as a single-player arena.<ref>[https://www.youtube.com/watch?v=zMayL01TQWY Square Enix Presents: E3 2014 Live Day 1]</ref> On June 12, 2014, Tai Yasue confirmed in an interview with IGN that there would be new secret cutscenes in ''Kingdom Hearts Re:coded'' that would relate to the previous games in the ''Kingdom Hearts'' series, as well as to ''Kingdom Hearts III''.{{fact}} Yasue also mentioned during E3 2014 that over ninety instrumental tracks in ''Kingdom Hearts HD 2.5 ReMIX'' had been reorchestrated in Boston. The Video Game Orchestra and its recording division, SoundtRec Boston, confirmed this on June 13, 2014 via Facebook.<ref>[https://www.facebook.com/VGOOnline/posts/10152505255645761 Video Game Orchestra - Facebook]</ref>
===Reported Bugs===
In Kingdom Hearts 2 Final Mix, some bugs that are not present in the original have appeared. Some sound effects seem to not play when rapidly executed, such as Wisdom Form's [http://www.khwiki.com/Wisdom_Shot Wisdom Shot] ability. The Final Xemnas fight has a reaction command that does not function when needed, causing the player to get hit out of place.


==Special Editions==
==Special Editions==