Walkthrough:Kingdom Hearts Re:coded/Olympus Coliseum: Difference between revisions

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(→‎Episode Replay: Sweet mother, I finished OC. Now I never have to do that dreadful 30 layers again :D)
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If you replay the world for a third time, you have the option of playing through all 30 layers now although the first 15 are the same as before. The {{Wtext|Save Room|l}} after the fifteenth layer contains a couple of new licenses.
If you replay the world for a third time, you have the option of playing through all 30 layers now although the first 15 are the same as before. The {{Wtext|Save Room|l}} after the fifteenth layer contains a couple of new licenses.


There is a {{Wtext|Blizzard Slam|w}} in the north-west room of {{Wtext|Layer 16|l}}. The next {{Wtext|Save Room|l}} is after {{Wtext|Layer 18|l}}. {{Wtext|Layer 19|l}} has an {{Wtext|Ice Dash|w}} in the east room, where you start in. {{Wtext|Layer 20|l}} has two {{Wtext|Rare Prize Blox|t}}, a {{Wtext|Wind Dash|w}} in the north-west room and an {{Wtext|Ice Dive|w}} in the west room. This layer has many blocked pathways so traversing the layer is quite maze-like however, there is a {{Wtext|Save Room|l}} available to heal up afterwards. From here, the difficulty ramps up quite significantly as much harder enemies appear so be prepared. The next {{Wtext|Save Room|l}} is after {{Wtext|Layer 22|l}}.
There is a {{Wtext|Blizzard Slam|w}} in the north-west room of {{Wtext|Layer 16|l}}. The next {{Wtext|Save Room|l}} is after {{Wtext|Layer 18|l}}. {{Wtext|Layer 19|l}} has an {{Wtext|Ice Dash|w}} in the east room, where you start in. {{Wtext|Layer 20|l}} has two {{Wtext|Rare Prize Blox|t}}, a {{Wtext|Wind Dash|w}} in the north-west room and an {{Wtext|Ice Dive|w}} in the west room. This layer has many blocked pathways so traversing the layer is quite maze-like however, there is a {{Wtext|Save Room|l}} available to heal up afterwards. From here, the difficulty ramps up quite significantly as much harder enemies appear so be prepared. The next {{Wtext|Save Room|l}} is after {{Wtext|Layer 22|l}}. {{Wtext|Layer 24|l}} has a {{Wtext|Magnera|w}}  however you'll have to cut down many {{Wtext|Heartless|e}} to reduce the bug level enough for it to appear so you may want to use {{Wtext|Entrap-L|w}}. There is another {{Wtext|Save Room|l}} after {{Wtext|Layer 24|l}}.
 
{{Wtext|Layer 25|l}} is another one of those boss sequences. Simply walk down the corridor to encounter a {{Wtext|Behemoth|b}}.
 
TEMPLATE: MINIBOSS
STRATEGY: Repeat the same strategy as you have done for previous bosses. With its "Dark Pulse" attack, you may be able to get away with repeatedly pressing {{button|dsy}} to block. After enough time, you should be able to cut it through.
 
Obviously, that wasn't the final boss as there's another five layers to go so continue onto the {{Wtext|Save Room|l}}. On {{Wtext|Layer 27|l}}, there is a {{Wtext|Thunder Raid|w}} in the northern room and a much-appreciated {{Wtext|Metal Chocobo|w}} in the north-east room, which is available after reducing the bug level. After {{Wtext|Layer 27|l}} there is a {{Wtext|Save Room|l}} to revive in and then your final {{Wtext|Save Room|l}} is after {{Wtext|Layer 29|l}}.
 
You should be glad when you get to {{Wtext|Layer 30|l}}, the end of the {{Wtext|Labyrinth|l}}. Here, there's another one of those boss room scenarios as you face the world's true source of bugs, the {{Wtext|Ice Titan|b}}.
 
BOSS TEMPLATE: ICE TITAN
STRATEGY: As always, repeat the usual habits you've been doing against previous bosses. Since the Ice Titan is your very last boss, you can go all out and use every last license you have. Its "Ice Meteor" and "Ice Lance" require timely reactions to block so you may want to use an Auto-Block-L. Though you might need to be patient, it'll go down eventually.
REWARD: Leather Gloves
 
After the fight, a similar dialogue plays between {{Wtext|Hades|c}} and the party before they return to {{Wtext|Philoctetes|c}} once again. You've now fully completed the {{Wtext|Labyrinth|l}} so congratulations!


==Questploration==
==Questploration==