Drop System: Difference between revisions

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After a character drops, the '''Relay Bonus''' screen is shown, and the player can purchase different boosts with '''Drop Points''', or '''DP'''. The boosts will affect the other character's gameplay. They include reduced Drop Gauge speed, temporary stat boosts, new commands or items. Some boosts are avialable in three different levels after being obtained, each one with better effects, but with a higher DP cost.
After a character drops, the '''Relay Bonus''' screen is shown, and the player can purchase different boosts with '''Drop Points''', or '''DP'''. The boosts will affect the other character's gameplay. They include reduced Drop Gauge speed, temporary stat boosts, new commands or items. Some boosts are avialable in three different levels after being obtained, each one with better effects, but with a higher DP cost.


DP is earned during gameplay by collecting [[Droplets]] drop by defeated [[Nightmare]]s, collecting lucky items, which are detailed on the [[Forecast]] screen, or by completing [[Link Portal]]s. During Bonus Time, Droplets appear more often.
DP is earned during gameplay by collecting [[Droplets]] drop by defeated [[Nightmare]]s, collecting lucky items, which are detailed on the [[Forecast]] screen, or by completing [[Link Portal]]s. During Bonus Time, Droplets appear more often. The player can collect of maximum of 999 droplets per drop.


==Notes and references==
==Notes and references==