Old Hand: Difference between revisions
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{{game|358}} | {{game|358}} | ||
<div class="tabber" style="float: right;"> | <div class="tabber" style="float: right;"> | ||
<div class="tabbertab" title="Old Hand" style="width:234px"> | <div class="tabbertab" title="Old Hand" style="width:234px"> | ||
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==Gameplay== | ==Gameplay== | ||
{{ | Old Hand's ground combo starts with a quick leap forwards, thrusting the sitar diagonally upward, followed by Demyx performing a 360-degree spinning diagonal slash with the tip of the sitar. The next move of the combo is a quick thrust of the sitar diagonally upward, the combo then ends with a 360-degree spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him. | ||
The aerial combo consists of a downward diagonal slash with the tip of the sitar, followed by a thrust upward, and ends with a blast of three yellow shockwaves forwards. This weapon has no {{button|dsy}} combo. | |||
==See Also== | ==See Also== |